Sunday, April 26, 2009

More from VASLeague 2...

We finally caught each other in a big match of Computer Tag. Tonight we ripped through 2 turns in almost 3 hours.

Highlights?

1. Turns out we may have royally screwed up the HMG last week. Units that expend only 1MF get shot at only once in the MPh. I may have shot more than once with the HMG of Doom last week. It's ok, I think it had ROF once tonight. Damn you dice gods!!!

2. Speaking of dice, the ASL Scenario Archive has an awesome VASL Analyzer. It's at http://davidramsey.no-ip.info/asl/analyser.php and rocks. Now you can definitively prove your dice were crapola. For what it's worth I was averaging 6.3 and opponent was 6.9 (4 snakes and 1 boxcar for me, 1/3 for him) if I remember correctly. I do NOT want to play tomorrow night when I will regress to the mean... if you know what I mean? Haha, I'm funny.

3. Prep Fire has demonstrated to us that it SUCKS in terms of getting people to move out of houses. But I think we knew that.

4. I almost forgot my reinforcements in turn 2. The SK and full ASL has rules for this! Unlike other games (I'm thinking SCS and whatnot) if you do not put the guys on the board on that turn you LOSE THEM! [Check 3.3] Wow, luckily I forgot them in MPh but was able to Advance them in APh. Lucky lucky boy...

5. If you know S18 - Baking Bread, Sgt. Esser, who leads the first squads nearest the "Bread Factory" has now been renamed in our game, Sgt. Luckypants McRabbitfoot. Nothing phases him. NOTHING. Now he has a machine gun...

6. The Commissar ate his first victim today, some schleps from the Ukrainian steppes refused to stop peeing their pants so he perferated them. Nice. His name is Ivan actually. Awesome at parties...

Remember, roll LO....

4 comments:

Anonymous said...

Car needs a fixin' no game tomorrow. Wed? V-ball on Thurs.

Prawn

scrub said...

I can't believe the Prawnmobile needs fixin'. 8P

gwaedin said...

About reinforcements... something which is often missed is that you need to setup off-board them during the RPh. THEN you can enter the map during MPh or APh. Later SKs explained how this setup should be done (basically the same as in full ASL) but the point is that if you don't setup them in RPh and you want to play strictly by the rules you already lost them!

scrub said...

Yeah, I had them set-up right on the turn track and even remembered them during MPh but for some reason forgot til the APh. I'm just dumb.