Showing posts with label play aids. Show all posts
Showing posts with label play aids. Show all posts

Sunday, June 21, 2009

ASL Phases Quick Reference


As a nice Father's Day treat (and yes it's recent!), check out Jay Richardson's new ASL Phases Quick Ref sheets:

http://www.boardgamegeek.com/filepage/43693

They're HOT! Granted it's for full ASL but it'll be a great bridging aid to those coming up from ASLSK level. Thanks Jay!

Friday, January 23, 2009

Dice Tower - Glamour Shots Edition

Ok, due to popular demand, here are some other shots of my handiwork.


This is the dice tray portion of the tower. I just put down felt because I thought it was cool. Nothing more special than measuring it out and using a thin layer of white glue.


Ya chuck the dice in from the top. I've taken to throwing the dice at the inch or so of back wall and gravity takes over from there. Note the uneveness of the ramps. I say it adds that nice random touch.

No front panel required so it became the bottom. Note the overlap of the front of the tower; this lets the tower perch on the tray felt.

This is a view from the bottom. For those of you who like those things...

This is the transformed version. Essentially the tower is two pieces for easy travel! I should have taken a pic with a ruler so you can see the size. The other pics with dice are good reference. The dice are the standard BIG ones that came with Axis and Allies, not the small ones from the SKs. Also, check out the keyboard in the background. It's not small, but it's not big.

Nothing says geek cred better than a self-made dice tower. Next? Pimpin' it out. (I'll take suggestions.)

Thursday, January 22, 2009

Voila!

I AM COOL!!!I've been going on about a dice tower (dice cups - BOOOOORING!!!) and I've been sorely tempted by some of the stuff on eBay and VixenTor. Mrs. scrub even gave me the OK but I said, heck... $60 is a bit much.

I've been hacking up a DIY birdhouse of all things from the local hardware store since September. Last night, in a fit of creativity and craftiness, I put it all together to make my own.

Total cost? $12. (Felt donated from MIL.)

So, out with ye olde dice tray (ASLSK1 box cover):

And in with the new homemade dice tower:


I'd wax on eloquently about satisfaction with creating something with my own hands but really, I'm just cheap. Seriously though, it is fun to make this stuff and the sound of the dice off the wood is cool!

Wednesday, January 21, 2009

Doing my part...

I AM COOL!!!So I'm still doing my part to jumpstart the economy thanks to my ASL/wargame-habit. Went out and bought a 2x3' clear acrylic board for gaming with. It was only $24.

Who knew that wargaming would lead to me becoming a knowledgeable purveyor of plexiglass? Who knew that I would swoon at the very desirable 2x2.5' and 2x4' Lexan sheets also available at the local hardware store? ($25 and $70 respectively).

Next up? Making or acquiring a dice tower...

Wednesday, December 10, 2008

eASLSK3RBWTFBBQTPBF?!

BBQ?! One of the great learning tips I tell my students is to rewrite and recompile their notes, especially on regular basis, to learn and really retain something. In a way it's very "old-school" -- learning by rote.

So, I decided to put my money where my mouth is and re-type and key in the entirety of the ASLSK #3 rulebook. This "electronic" version of the ASLSK rules is for my own personal use (so you cheap bastards out there go buy your own copy and type it up yourself!) so I can truck it around on a laptop or USB key and put the hardcopy away somewhere safe. Besides the convenience though, creating my own eASLSK3 is just another way of learning and retaining the rules.

However, I haven't just chosen a word processor and have at it. I've done a bit of research and decided that rather than plain text or even plain HTML, I'll go with the Windows Help File format (.chm) which let's me do some fancy indexing and internal hyperlinking. A quick look through sourceforge.net (open source software -- i.e. FREE software) and I found HelpMaker by VizAcc.


Here's how the program looks in action/editing mode:



It's basically a WYSIWYG text/HTML editor that compiles your work into a Windows Help file format when you're done. Here's how it looks in a compiled page (Windows Help file format) opened on my desktop:



Note: I haven't scanned any images in yet but this is also integrated into the software so inserting diagrams and illustrations from the rulebook is very simple. (So now my ASL hobby has combined with my ultra-computer-nerdness and I am complete.)


Seriously though I only just started today and am done a good chunk of 1.0 and all 2.0 Definitions "a" through "d". Did I learn anything? Yep! I was reminded while typing in the CX entry that units not only declare CX to add 2 MF during movement but become CX if they advance and use all their available MF -- no more willy-nilly advancement without checking PPs and MFs.


Thanks to the folks at Gamesquad in this thread (check out page 20-ish and onwards) who chatted up the .chm format and other possibilities with me.


p.s. SCANNING IS CHEATING!!!

Tuesday, November 18, 2008

Prep Fire! Getting Set Up Part 2

DA RULEBOOK!
Player Aids

Last post I talked about the binders and counter storage solutions I had for my ASL Starter Kits. In this post I'll just finish off talking about other handy gear to have if you're going to be a "serious" ASLer... or at least a serious ASL-newbie.

If you have a single Starter Kit it's a good idea to check the errata on your particular version. SK1 errata is here, and (unofficial) SK2 errata is here, SK3 is here. Print these out asap and leave the printouts with your rulebook.

If you have multiple Starter Kits use the latest one and just print out the latest errata. For example, I have all three SKs and just use the rulebook from SK3 as it has the latest incorporated errata and all the rules from SK1 and 2.

Along with the rulebook you'll want to also keep the QRDC and To-Hit Player Aid Charts handy -- page protectors again. Of course there are amazingly useful non-official player aids out there and I'd recommend:REAMS OF CHARTS!
  • A good Sequence of Play chart which breaks down the exact timing of the game turn elements. My personal favourite is the ASLSK3 SOP at BGG here. Just ignore the bits that do not apply if you are playing SK1 or SK2-only scenarios.


  • The official QRDC not good enough? Try these QRDCs for the full ASL on Ole Bøe's website here. Desperation Morale also has a big set of player aids and "cheat" sheets here.


I keep all of this stuff organized by SK level with the most recent stuff I use repeatedly on top and stored in the SK1 box (the other boxes fit maps and other ASL stuff) so if I need to play I'll just grab the one box, counters and my map condom and go!

ONE BOX TO FIT THEM ALL!

Map Protection/Storage

Everyone has their own preference in this regard, almost to the degree of fanaticism that counter storage ellicits. Some people prefer getting a piece of plexiglass or Lexan and getting it chamfered and cut to the size of their regular gaming table or space. I've been told that heading down to your local Home Depot or the like should be the most economical option -- just get them to cut you a piece to size.

My current means of map protection is a "map condom" of sorts. Here's what it looks like in action:

MAP CONDOM!

UGH, LOOK AT MY HAND!The map condom is basically a poster/art display sleeve that is of archival quality. I purchased it in an art supply store where they had differing sizes. Notice that I've put two geomorphic maps side by side here (the most common configuration) with dice for scale comparison. I also bought a larger one for my other wargame maps and when you need to place ASL maps lengthwise. I really prefer this method as the sleeve itself is very portable, relatively inexpensive and was made primarily to show off and protect art and maps. Some ASLers and wargamers use poster frames and these I found are cheap but best only for games where you won't be switching out the maps often.

What Else?

There are a couple of things I didn't talk about like dice rolling mechanisms, clipping and maintaining counters. These things become a concern when you get a little more "into" the hobby. You'll eventually find that rolling dice into your little cardboard piles gets a little tedious and the boxtop of your SK a little cumbersome -- check out dice towers or use a fancypants dice cup (it's a cup...). Later you might find your counters themselves are getting a bit ragged or catching each other on the corners as you push them around. Perhaps it's time for a "counter-clipper"?

Where do you find this stuff if you can't make it yourself? Check out Cabela's or Walmart for the tackle boxes. Home Depot or Lowe's for the plexiglass/Lexan. An art supply store for your map condoms and eBay for your dice towers. And finally, Staples/Business Depot for your umpteen page protectors and binders. Look at it this way, you're doing your part to stimulate our flagging global economy.


MAP CONDOM CLOSE-UP