
Monday, May 10, 2010
MMP Web Sale

Friday, May 7, 2010
Monday, May 3, 2010
Reading about the Pacific Theatre of Operations

Been on kind of a PTO kick these past weeks. I think it started with HBO's The Pacific (sequel to Band of Brothers). Though I haven't seen any episodes in full I've seen a few clips and I'm dying to see it out on Blu-Ray or DVD by Christmas -- I'm keeping my fingers crossed. [In a somewhat related note, the gentleman who wrote Band of Brothers, Stephen Ambrose, has had his number called up here recently. Disturbing if true.]
Other than GMT's top flight Combat Commander: Pacific, I haven't gamed the tactical level of the PTO much -- not even Memoir '44 Pacific! So, thanks to Chas Argent's recent update on the Code of Ho reprint (click here) and the buzz on The Pacific I've been diving into two books:
With the Old Breed by E.B. Sledge
and
Helmet for my Pillow by Robert Leckie
And yes, they were downloaded onto my wife's Kindle in about 13 seconds. Cool.
Just wanted to throw those titles out there and whet the whistle for the PTO pack for ASL. I hope it comes soon!
Saturday, May 1, 2010
Tank lovers - check it out!

Monday, April 26, 2010
Action Pack 6!
I didn't think so.
Turns out that Action Pack 6 is here! A Decade of War. Ten scenarios, new Australian Balancing System, and three of the new "innovative" 11"x16" mapboards that are meant to cap off regular geomorphic mapboards.
Here are the juicy contents. Note that mapboards are numbered 1a/b, 2a/b and 3a/b (they are backprinted!).
Here's mapboard 3a for your viewing pleasure.
Looks neatorama.
Sunday, March 21, 2010
VOTG19 - Cellar Dwellers AAR - There will be blood...


Alas, not only did I forget my camera, I didn't write anything down. But here are the highlights:
1. I set up my forces with my HMG on the ground floor between the stairwell hexes so anyone coming out of the basement was going to get it bigtime. I set up my forces upstairs with a 10-2 leader to rally anyone, ready to assault the cellar asap. There are only five turns and there are a lot of rats in that basement to take care of.
2. Outside I had another 9-1 leader with a squad backing up the infantry gun, aimed directly at the cellars to continually take potshots. Just north of them were another squad with an MMG to keep Andy's outsiders from getting uppity.
3. Another interesting wrinkle in this scenario are the 4-4-7 squads on both sides being Walking Wounded. I won't bore you with the details (frankly I still don't know what they are) but the are NOT the cream of the crop in either OB. I think they all got shot up.
4. Who dares, wins. With that rallying cry I was advancing into the stairwells and cellars from Turn 1. Being a gutted building, the TEM was +4 most of the time, regardless of the massive point-blank fire pouring across the broken bits of bank building. The +4 makes a HUGE difference. So if you play the Germans in this scenario don't be a pussy. Go for it. You won't win if you don't get troops mixing it up in No Quarter, Hand-to-Hand melee.
5. The infantry gun is key in this scenario. It can fire into the cellars from your initial placements and be the first wedge that gets the door open down there. Blast away.
6. About midway through the game, my northern MMG squad collapsed (thanks crap dice!) and my Gun was threatened. Though it was bad it wasn't critical as I was attriting the basement rats pretty well by that point. But I was running out of time and warm bodies.
7. The key point in the game was when Andy's assault engineers came up in hex CC21 and melee'd a solo squad. If I had rolled a 5 instead of 7 on the CC in turn 4 it still might have been a game... the rest of my guys were actually in the cellar in BB19 by then, about to mop the scattered, bloodied remnants of that dank, dark hole.
8. I malfed 3 LMGs I think, and broke a couple trying repairs. Andy malfed his MMG outside. Stalingrad grinds up men and machine.
9. I honestly think this was the best full ASL scenario I've played. It certainly got to the point right away. Andy and I are thinking of more VOTG next time... something involving Germans machine-gunning Russians landing on the shores of the Volga... awesome!
Good times again. Thanks to TABSCON for the venue and Andy for another awesome time. P.S. here's a fun play-aid if you're doing VOTG19.
Saturday, March 20, 2010
Valor of the Guards at TABSCON

So, my brain is now totally busted open but Andy is keen to apply the coup de grace. He hasn't yet got his Journal 8 so I dug mine out and we tried a simple little corner of Stalingrad. Let's just say that when you put the Red Army and Wehrmacht in the same building to start the scenario, there will be blood.
Thursday, March 11, 2010
ASL Journal 8 in da house!
I've skimmed the contents already and it looks awesome. With the 20-odd scenarios come some designer notes, articles and tantalizing hints of the near future. Of note for newbs is Mark Pitcavage's article "The Agony of Defeat: When Bad Things Happen to New Players". Looks like required reading for newer players.
Oh yeah, and what an great cover!
Sunday, March 7, 2010
ZOCTALK!

Saturday, March 6, 2010
You are dumb...

Helllooooooooooo!!!!!
The WO Bonus Pack is being reprinted! Don't buy it off eBay for $50! Like this chump:
http://cgi.ebay.com/ws/eBayISAPI.dll?ViewItem&item=110500643570&ssPageName=STRK:MEWAX:IT
UPDATE:
Ummm, wow:
http://cgi.ebay.com/ws/eBayISAPI.dll?ViewItem&item=310204078904&ssPageName=ADME:B:SS:US:1123
And finally, the coup de grace:
http://cgi.ebay.com/ws/eBayISAPI.dll?ViewItem&item=310204079324&ssPageName=ADME:B:SS:US:1123
STILL ACTIVE!!!