tag:blogger.com,1999:blog-1829975218562030202024-02-20T05:14:53.698-05:00Triple Point Blank FireOne man's lonely journey of self-discovery in Advanced Squad Leader.scrubhttp://www.blogger.com/profile/06122467441910082573noreply@blogger.comBlogger167125tag:blogger.com,1999:blog-182997521856203020.post-27037768967624309982010-07-30T15:49:00.008-04:002010-07-30T16:06:59.358-04:00Out of Nowhere!<a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEi-N-IGuPwnjH2B5EBnxWnlg2-T68sFMPwMEVcA99Cr7j9PcLuvZlvy3wigXlF-veBOsX8Qdwj0kn6bOE1GdGyXqcsZZfX3cWW0bxQwRNPjw0kAL7jDKxcEFKHu-bEgDdle5r-vS7FcrSD2/s1600/OOTA2.JPG"><img style="TEXT-ALIGN: center; MARGIN: 0px auto 10px; WIDTH: 400px; DISPLAY: block; HEIGHT: 300px; CURSOR: hand" id="BLOGGER_PHOTO_ID_5499788916747297730" border="0" alt="" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEi-N-IGuPwnjH2B5EBnxWnlg2-T68sFMPwMEVcA99Cr7j9PcLuvZlvy3wigXlF-veBOsX8Qdwj0kn6bOE1GdGyXqcsZZfX3cWW0bxQwRNPjw0kAL7jDKxcEFKHu-bEgDdle5r-vS7FcrSD2/s400/OOTA2.JPG" /></a> I just finished a nice gaming session with the Prawn this morning. Since he transferred to a new school we just don't get in as much ASL (if any) as usual. Today we rocked <a href="http://www.boardgamegeek.com/boardgame/57073/the-fires-of-midway">The Fires of Midway</a> -- a game by <a href="http://www.boardgamegeek.com/boardgame/42560/the-hell-of-stalingrad">The Hell of Stalingrad </a>designer <a href="http://www.boardgamegeek.com/boardgamedesigner/16723/steven-cunliffe">Steven Cunliffe</a>. The Prawn's IJN sank Midway Island, USS Hornet and USS Yorktown whilst taking only one carrier loss and a whack of planes. Highly recommended for anyone who likes the PTO. Just plain fun!<br /><br />So I checked the mailbox upon the Prawn's leaving and discovered <strong><span style="color:#ffcc33;">Out of the Attic 2</span></strong> from MMP! Nice! I love surprises (I forgot I had pre-ordered). What was an even better surprise was the way my mail carrier enjoys envelope origami.<br /><br />Now, I know that the envelope doesn't explicitly say "Do Not Bend" but that doesn't grant carte blanche... It was very difficult to pry it out. Good news though, the magazine itself is in excellent shape.<br /><br />What's in there that would interest ASLSK newbs? Here's a pic of the contents:<br /><br /><a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEgLE4aQ5s58FI3AETly2bEWjfgiMtjLllTMCwQgnPcra_ZHO8_dOSggUQk3qO4twP4bh_Ht1rLLxUuKRMcwjAGXIEZ1SIvBVBQ64QYE50WkVWjx1ysIlpoZGBS42NoD8gtpGZ3t2T7-guSv/s1600/TOC.JPG"><img style="TEXT-ALIGN: center; MARGIN: 0px auto 10px; WIDTH: 300px; DISPLAY: block; HEIGHT: 400px; CURSOR: hand" id="BLOGGER_PHOTO_ID_5499788843577819362" border="0" alt="" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEgLE4aQ5s58FI3AETly2bEWjfgiMtjLllTMCwQgnPcra_ZHO8_dOSggUQk3qO4twP4bh_Ht1rLLxUuKRMcwjAGXIEZ1SIvBVBQ64QYE50WkVWjx1ysIlpoZGBS42NoD8gtpGZ3t2T7-guSv/s400/TOC.JPG" /></a><br /><div>I've scanned the magazine which is meant to serve as a kind of "best of" compilation of scenarios and articles for ASL from various sources over the years. For example, there's a couple of scenarios from Lone Canuck's George Kelln (Go Canada!). </div><br /><div>For newbies, the most obvious content is the "Tactics 101" article by Mike McGrath who exhorts new players to "kick their opponents while they are down". Good stuff. There are a couple of articles on AFVs -- a ruleset that sometimes boggles the new ASLer. The "Squad Leader Clinic" looks very interesting.</div><br /><div>Newbs looking to step up or to get a preview of full ASL (other than looking through the scenarios) can check out the article on Snipers and the one on Bypass -- two very important rule additions when moving from ASLSK to full ASL.</div><br />Overall, it looks like a new bit of "must have" stuff for ASLers. Kudos MMP.<br /><br /><span style="font-size:85%;">p.s. Here's the back cover -- can't wait to see PTO ASL!</span><br /><br /><a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEj16oydLibIsxSiHfPwmgBZoFJxfpUm5wDqWpjEIZJVwmpgmF9bVz13HkVQJb21_l1aS3bRBtH_Sx_nDniGppKExTNefrc7cmCWj8u1U1jq2NyON1HetyNBQplTEQR8swXRp48wdHzMmbZ5/s1600/RS.JPG"><img style="TEXT-ALIGN: center; MARGIN: 0px auto 10px; WIDTH: 300px; DISPLAY: block; HEIGHT: 400px; CURSOR: hand" id="BLOGGER_PHOTO_ID_5499792756282631794" border="0" alt="" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEj16oydLibIsxSiHfPwmgBZoFJxfpUm5wDqWpjEIZJVwmpgmF9bVz13HkVQJb21_l1aS3bRBtH_Sx_nDniGppKExTNefrc7cmCWj8u1U1jq2NyON1HetyNBQplTEQR8swXRp48wdHzMmbZ5/s400/RS.JPG" /></a>scrubhttp://www.blogger.com/profile/06122467441910082573noreply@blogger.com37tag:blogger.com,1999:blog-182997521856203020.post-41809248984754484332010-07-20T16:25:00.006-04:002010-07-20T23:34:43.019-04:00Should a newbie buy ASL Journal?<a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEiVNZvE-sLtxz7jmt9ik-HwsnxzXpgT4_gym8g-7wheMiCxWyscx9msdbc3hKAseSIl3iQkGUjPJGdWwRP4sd7S2C0Ac4wRrXYwPE0uH0r7XMnwxoNOg6R6YQjm1X7ggcqw89GWAdLzV7B_/s1600-h/ASL+J8.JPG"><img style="TEXT-ALIGN: center; MARGIN: 0px auto 10px; WIDTH: 400px; DISPLAY: block; HEIGHT: 300px; CURSOR: hand" id="BLOGGER_PHOTO_ID_5447571259907082418" border="0" alt="" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEiVNZvE-sLtxz7jmt9ik-HwsnxzXpgT4_gym8g-7wheMiCxWyscx9msdbc3hKAseSIl3iQkGUjPJGdWwRP4sd7S2C0Ac4wRrXYwPE0uH0r7XMnwxoNOg6R6YQjm1X7ggcqw89GWAdLzV7B_/s400/ASL+J8.JPG" /></a><br />Hmmm... I get this question all the time*. Short answer: yes! But I know you don't frequent this blog for the short quips; here's the long answer.<br /><br />This past week I was up at the cottage. My wife's family has a nice one in <a href="http://www.tobermory.org/public/jpage/1/p/Home/content.do">Tobermory</a>, Ontario and we trudged up there to enjoy a week away from it all. I took up a few small games like <a href="http://atomagazine.com/">ATO Magazine</a> postcard games and some reading (<a href="http://www.antonybeevor.com/">Antony Beevor's</a> D-Day -- not sure if I like it, his Stalingrad was superior imho). In the stack were the <a href="http://triplepbf.blogspot.com/2010/06/j2-too.html">ASL Journals 2</a> and <a href="http://triplepbf.blogspot.com/2010/03/asl-journal-8-in-da-house.html">8</a>.<br /><br />Now, I've only four full ASL games under my belt at this point so I consider myself still firmly in the "newbie" category. So the question remains, is it worth the money to pick up Journal 8 ($20) and/or Journal 2 (reprint $50). Aside from the well known ASL Axiom of "ALWAYS BUY STUFF WHILE IT'S IN PRINT" (see <a href="http://triplepbf.blogspot.com/2010/03/helllooooooooooo-wo-bonus-pack-is-being.html">WO Bonus Pack</a>) the answer thoroughly depends on whether you ever intend to make the step up to the "big leagues". And even if you don't you can always sell the thing for a princely sum when it goes out of print.<br /><br />Anyways, here's a brief couple of reviews of the two latest Journals.<br /><br /><br /><strong><span style="font-size:130%;color:#ffcc33;">ASL Journal 8</span></strong><br /><br />I'll start with the most recent Journal. There are actually two articles that are directly addressed to newbies: <strong>Mark Pitcavage's "The Agony of Defeat: Why Bad Things Happen to New Players"</strong> and <strong>John Slotwinski's "Tips for Making the Transition from ASL SK to ASL".</strong> In the former, Mark details and gives concrete advice to players who want to improve their game and stop making horrible play errors. It's fairly succinct and damned direct. In Mark's own words he tells you "with appalling frankness, why you are bad." I love it. In the latter, John makes the very excellent point that "ASLSK <strong><em>is</em></strong> ASL". For those timid ASLSKers, this might blow your mind. Having played full ASL I know what John says to be absolutely true. You've probably heard it before, the majority of the ASLRB is stuff you don't need the majority of the time. So, unless you have the brainstuff of a flea it's not a big deal to just pick the relevant sections for a new scenario and quickly read what is applicable in the rulebook. Case in point, in <a href="http://triplepbf.blogspot.com/2010/06/votg2-aar-part-one-once-unto-breach.html">VOTG2 with Andy</a>, I read up on the Assault Boats while we sat at the table setting up and playing. No problem!<br /><br />What else is useful to the ASL newb in Journal 8?<br /><br />Other than the (endless) errata for full ASL products there are some great articles that don't require full ASL knowledge. There's a great preview of the Finnish core module, <strong>Hakkaa Paalle</strong>, and if you like designer notes (I love 'em) there are articles about <strong>Action Pack 4</strong> and the <strong>Turning the Tide</strong> scenario pack. Want to be a better player or at least get into the minds of better players? There are two articles analyzing scenarios in the Journal from three experienced players (J.R. Tracy, Bret Hildebran and Matt Shostak). Finally there are two more articles on different aspects of the sequence of play, Vehicular Overrun and Setup. I'm not forced to read those advanced articles but I'm glad they are there and even a brief skim with my limited knowledge gets my ASL juices flowing.<br /><br />Oh yeah, and there are 16 ASL scenarios. I've even played one! (<a href="http://triplepbf.blogspot.com/2010/03/votg19-cellar-dwellers-aar-there-will.html">VOTG19</a>!) So thumbs up! At a fair price of $20 I don't think ASLSK-level players need to avoid this one.<br /><br /><br /><strong><span style="font-size:130%;color:#ffcc33;">ASL Journal 2 (Reprint)</span></strong><br /><br />This one's a little pricier at $50 or so. But look at all the <a href="http://triplepbf.blogspot.com/2010/06/j2-too.html">neat stuff you get</a>! The original Journal was fetching quite the premium on eBay for the longest time (remember: BUY EVERYTHING IN PRINT WHEN YOU CAN) and MMP felt the demand was there.<br /><br />First of all, there's a <a href="http://www.multimanpublishing.com/ASL/prodjournal2.php">hojillion scenarios</a>. Secondly, it's neat, at least from my perspective, to see a slice of ASL's history before I played the game. For example, <a href="http://38pitches.com/">Curt Schilling</a> wrote the intro and an article and a few scenarios in this Journal.<br /><br />Okay, but what's useful to the ASLSKer?<br /><br />There's a great comprehensive Rout Example from Tom Repetti -- you don't need the ASLRB for that. There's not one but TWO great articles on how to more effectively use your AFVs in ASL (by Matt Shostak and Chas Smith) but still applicable to ASLSK. More designer notes on Kakazu Ridge (the included HASL) and Pegasus Bridge, the latter probably will be on the playlists of most new ASLers. There's a great article by J.R. Tracy on caves, the dreaded caves that many ASLers cringe in fear about... I haven't grokked it by any means but I'm glad it's there if I one day go to the PTO... And finally, there is, amongst more stuff, a guide to ASL on the Internet, updated by Chas Argent for 2010. He should have included this site but what the hell! ;)<br /><br />I don't want to sound like some guerilla marketer for MMP but I have to justify the expenditure of cold hard cash for these ASL products too. In my mind, the cost is well justified before I even play a single scenario. Or am I just hoarding stuff to fulfill my rampant OCD?<br /><br /><span style="font-size:78%;">*- I never get this question... I only talk to myself...</span>scrubhttp://www.blogger.com/profile/06122467441910082573noreply@blogger.com16tag:blogger.com,1999:blog-182997521856203020.post-57537745493326932522010-07-05T23:30:00.009-04:002010-07-05T23:55:33.515-04:00VOTG2 AAR - Part One - Once more unto the breach, dear friends, once more...<a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEg_4UinCAPQLnwvHA6fXXNNxvrDIpC0oDP5aGk181XyLVqCwzgR4y165lefruZ-fe3KVYMHrRaK-Bf8TtbB1kga-CoEeqEcTrfzZAUSatfxsU1Iz1dgl5QpQgj0LFPZFv5ZSB08ILtwjTqL/s1600/circle.jpg"><img style="TEXT-ALIGN: center; MARGIN: 0px auto 10px; WIDTH: 400px; DISPLAY: block; HEIGHT: 231px; CURSOR: hand" id="BLOGGER_PHOTO_ID_5490635946799057122" border="0" alt="" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEg_4UinCAPQLnwvHA6fXXNNxvrDIpC0oDP5aGk181XyLVqCwzgR4y165lefruZ-fe3KVYMHrRaK-Bf8TtbB1kga-CoEeqEcTrfzZAUSatfxsU1Iz1dgl5QpQgj0LFPZFv5ZSB08ILtwjTqL/s400/circle.jpg" /></a>June 2010 TABSCON saw the Master and the Apprentice square off yet again on the bloody soil of that city on the Volga. Stalingrad, ah Stalingrad... Our scenario of choice was from <strong><span style="color:#ff6600;">Valor of the Guards</span></strong> seeing as our last one (from it) was such a <a href="http://triplepbf.blogspot.com/2010/03/votg19-cellar-dwellers-aar-there-will.html">frickin' good time</a>. Andy noted that <strong><span style="color:#ff6600;">VOTG2 Russe! Drown in the Wolga!</span></strong> was all about machine-gunning hapless Soviet troops trying to reinforce General Chuikov's city defenders. And the map was nice and cramped. (If you missed me waxing eloquent about the history of the scenario <a href="http://triplepbf.blogspot.com/2010/07/votg2-aar-part-zero-stalingrad-in-print.html">click here</a>.)<br /><br />We diced off for sides and the high roll got the Germans. I lost so I got quickly familiar with the OOB and the map set-up. Funny thing because now that I re-read the scenario card I realize I once again read the set-up instructions wrong*. This is getting to be quite the cock-up for me. As I frequently tell my students, literacy is a valuable skill. Anyways here's the map:<br /><br /><div><div><a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEiHGptOJ6QgYlU3gejTdggYobsz6Vb0kV0-6G02t0mP-Fi7KftdoAeAC0Wj6XaIdkQksatW_TtSq8eXSSp1-JFnISL1BGsouQQ1y6fJubYv6TNogvzu7STdMoHzobcLSSEKM8VphMdCTWnE/s1600/ASL+VOTG2+-+00+-+Blank+Map.jpg"><img style="TEXT-ALIGN: center; MARGIN: 0px auto 10px; WIDTH: 300px; DISPLAY: block; HEIGHT: 400px; CURSOR: hand" id="BLOGGER_PHOTO_ID_5487657088160114450" border="0" alt="" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEiHGptOJ6QgYlU3gejTdggYobsz6Vb0kV0-6G02t0mP-Fi7KftdoAeAC0Wj6XaIdkQksatW_TtSq8eXSSp1-JFnISL1BGsouQQ1y6fJubYv6TNogvzu7STdMoHzobcLSSEKM8VphMdCTWnE/s400/ASL+VOTG2+-+00+-+Blank+Map.jpg" /></a> Not quite the tight quarters as VOTG19 nor were we starting off in the same bloody buildings. However, you'll note the nice blue river hexes on the right (east) side of the map. My troops literally had their backs to the wall here. The scenario revolves around the dusk of September 15th 1942 when STAVKA releases the 13th Guards Rifle Division to General Chuikov's control. The Germans are already having a hell of a time prying the 62nd Army out of Stalingrad so it was critical that they interdict the flow of reinforcements.</div><br /><div>The white circled buildings and piers indicate the VC. Andy had to control ALL five of them to win (barring an exception that didn't come into play in our game I don't think...). The red line indicates the westernmost set-up the Russians could have. Now here's the stupid part. I only skimmed the set-up notes depicted here:<br /><br /><br /><div><a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEjOSvzq3eiR3DMgDEFqcGe2nS_VYYAuFpkFpBIN4IVmHWll-BHu0mdX3tYW716wLpuzrHp7a1_iWV48y5N9O2c9e0RoGCWPKLFx_PL_DLIh8Bbz9meIws2950sfC2uvOz5c3otxMsjR_-ZK/s1600/ASL+VOTG2+-+01+-+Scenario+Card.jpg"><img style="TEXT-ALIGN: center; MARGIN: 0px auto 10px; WIDTH: 300px; DISPLAY: block; HEIGHT: 400px; CURSOR: hand" id="BLOGGER_PHOTO_ID_5487657021680855234" border="0" alt="" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEjOSvzq3eiR3DMgDEFqcGe2nS_VYYAuFpkFpBIN4IVmHWll-BHu0mdX3tYW716wLpuzrHp7a1_iWV48y5N9O2c9e0RoGCWPKLFx_PL_DLIh8Bbz9meIws2950sfC2uvOz5c3otxMsjR_-ZK/s400/ASL+VOTG2+-+01+-+Scenario+Card.jpg" /></a> I mistakenly thought that the road I had to set-up on was the easternmost north-south road closer to the shore. I only realized my mistake while writing up this AAR. If I wasn't so dumb Andy might have had a chance...</div><br /><div>Couple of other things in that picture above: (1) note the board configuration -- again, it's a tiny subsection of the whole VOTG map; (2) dusk effects start on turn 3 where hindrance starts affecting shots so that by the last turn there's an automatic +2 on shots. You know where this is heading... close combat!<br /><br /><br /><div><a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEjctOwRWZr2DOA5zGJ2luy4n714SbYGWYwwtkR10hrruJCO-RHhHY_uzZq8gKTe7yX7tzi9GNLac5m675cLY9HWBtILfrUAprTWhVsyi7voVHWzN0Zqbrsysbd3m-LK0K4yOUIhBS23TpEa/s1600/ASL+VOTG2+-+02+-+Russian+Setup.jpg"><img style="TEXT-ALIGN: center; MARGIN: 0px auto 10px; WIDTH: 310px; DISPLAY: block; HEIGHT: 400px; CURSOR: hand" id="BLOGGER_PHOTO_ID_5487656959642847314" border="0" alt="" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEjctOwRWZr2DOA5zGJ2luy4n714SbYGWYwwtkR10hrruJCO-RHhHY_uzZq8gKTe7yX7tzi9GNLac5m675cLY9HWBtILfrUAprTWhVsyi7voVHWzN0Zqbrsysbd3m-LK0K4yOUIhBS23TpEa/s400/ASL+VOTG2+-+02+-+Russian+Setup.jpg" /></a> So, Andy left me for about 10 minutes as I set-up my forces waaay back. Now to be honest I probably would have left a squad or two up front a bit to slow things down but I generally prefer a <a href="http://en.wikipedia.org/wiki/Reverse_slope_defence">reverse slope defense</a> anyways and it sort of applied here. Well except that reverse slope is better when the enemy doesn't have three MG nests on the top of the slope looking down on you... <span style="color:#ffcc00;">[Pro Tip 2 kids! While you're setting up? Look at the opponent's set-up instructions too!]</span><br /><br />Whatever, I'm sure Vasily Zaitsev would show up and take them all out anyways (hehehehe...). My set-up included 12 ? markers which I tried to do better with. I'm sure I don't really cause much consternation to Andy when I haphazardly place them in sub-optimal positions. At position <strong>(A)</strong> I put a stack of 4 of them down. It was a fairly conspicuous house with some very good sightlines on the northern flank. Again, I'd normally put an MG in there but this time I was playing waaaay back. I meant for it to slow Andy down for a turn at least and I think it did its job.</div><br /><div>At position <strong>(B)</strong> was my larger leader-led stack of fun on Level 2 (third floor kids!). I didn't realize it at the time but I was a sitting duck for prep from the MG nests on the top of the hill. Regardless, their main purpose was to make taking their building very difficult and to be the biggest speed bump. At position <strong>(C)</strong> was my INF Gun led by one of the Commissars. I was not allowed to set it up in HIP but it had good sightlines and would be something to reckon with. Finally at position <strong>(D)</strong> I put a 6-2-8 squad with MMG HIP'ed in hex LL24 Level 2. I think it was a nasty surprise...!<br /><br /><br /><div><a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEgEtD0YUaRS-mPr3MjjtyjiVJGdzLUrLyPsPCxmLXziK5lg0hx2YwFixUTuFHYPL8EVx4yYRaJzDtUuzzLRTVPoQn_6w_jBoIQdA4Zyp9rjz-UtNkIcJoK6loiL9fMe1WVejKqLwigAdxzk/s1600/ASL+VOTG2+-+03+-+Germans+Setup.jpg"><img style="TEXT-ALIGN: center; MARGIN: 0px auto 10px; WIDTH: 322px; DISPLAY: block; HEIGHT: 400px; CURSOR: hand" id="BLOGGER_PHOTO_ID_5487656894434166706" border="0" alt="" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEgEtD0YUaRS-mPr3MjjtyjiVJGdzLUrLyPsPCxmLXziK5lg0hx2YwFixUTuFHYPL8EVx4yYRaJzDtUuzzLRTVPoQn_6w_jBoIQdA4Zyp9rjz-UtNkIcJoK6loiL9fMe1WVejKqLwigAdxzk/s400/ASL+VOTG2+-+03+-+Germans+Setup.jpg" /></a> Here's a pic of Andy's set-up. Note the three MG nests up on the bluffs (when am I going to remember that the pink terrain is a level up?!). These guys made it incredibly painful for my guys. In retrospect it was probably a good idea not to set my guys up the west -- I have a feeling that they would have been shot-up, routed and interdicted by the MGs all day long and as it turned out I would need every able-bodied man on the last turn.<br /><br /><br /><div><a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEgDMGyLOhWxIhlx7ZEaPz4v4eMYdkV0ckT0Wt1zk-Dg6O6cvngncq0age2x6EbnhzIuJs0d9Y6CX08yRUt1gUkRuK2Uq5sqy3pTc-nQxdAO84-wQMwAziIkBmMGEx7dluRFgZn_1NO_tQpX/s1600/ASL+VOTG2+-+04+-+The+Assault+Begins.jpg"><img style="TEXT-ALIGN: center; MARGIN: 0px auto 10px; WIDTH: 300px; DISPLAY: block; HEIGHT: 400px; CURSOR: hand" id="BLOGGER_PHOTO_ID_5487656830179113410" border="0" alt="" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEgDMGyLOhWxIhlx7ZEaPz4v4eMYdkV0ckT0Wt1zk-Dg6O6cvngncq0age2x6EbnhzIuJs0d9Y6CX08yRUt1gUkRuK2Uq5sqy3pTc-nQxdAO84-wQMwAziIkBmMGEx7dluRFgZn_1NO_tQpX/s400/ASL+VOTG2+-+04+-+The+Assault+Begins.jpg" /></a> The Germans get the first moves in the scenario and they had to make hay. They only get 2 turns without dusk hindrance on shots, then Russian reinforcements (and ammo!) start rolling in off Assault Boats(!) from the east. The reinforcements increase as the darkness starts to fall.</div><br /><div>As expected, Andy had to respect my INF Gun and hit both flanks: the north wing hindered only a half-turn or so by the fake stack (who soaked up a 16FP attack); the south wing running, unknowingly into a HIP'ed MG nest. German progress was generally good.<br /><br /><div><a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEjHpo_YxhswMWwriyGgPYRMymjMd13pyyI5CIjqoQDXCxvPcroFOaWxqubNC4UJq-KyoXj8ZlgkhfJHq-7fOQkLgaykNnQHAQq5mh6vSLhiqoYC3hJar_2egKYiSXw-JzIOJ3cMjLfXxysa/s1600/ASL+VOTG2+-+05+-+Turn+3+Assault+Boats.jpg"><img style="TEXT-ALIGN: center; MARGIN: 0px auto 10px; WIDTH: 400px; DISPLAY: block; HEIGHT: 277px; CURSOR: hand" id="BLOGGER_PHOTO_ID_5487656767743814306" border="0" alt="" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEjHpo_YxhswMWwriyGgPYRMymjMd13pyyI5CIjqoQDXCxvPcroFOaWxqubNC4UJq-KyoXj8ZlgkhfJHq-7fOQkLgaykNnQHAQq5mh6vSLhiqoYC3hJar_2egKYiSXw-JzIOJ3cMjLfXxysa/s400/ASL+VOTG2+-+05+-+Turn+3+Assault+Boats.jpg" /></a>I can't lie, I thought that I was in an excellent position on Turn 3, midway through the game. Andy had only so far controlled the northernmost pier which I didn't bother to defend and he was having difficulty rolling up the northern flank. The advance in the south was stymied and the Gun was popping anyone trying anything close to the middle. What is more, Zaitsev did show up and took out the southernmost MG nest. Woot!</div><br /><div>Of course, as ALWAYS happens in ASL, the swing of fortune cause my INF Gun to malf. Uh-oh. There really wasn't anything stopping them now when you consider the pretty impressive firepower still being projected from the German MGs in the rear.<br /><br />At least one good thing happened on Turn 3 for the Reds... Chuikov himself showed up! Well, Major Chuikov... I took it as a good omen when he disembarked from his Assault Boat to "shore" up the defense on the south flank. I was able to find a shadow in the MG fire and beach the reinforcements without trouble. (Alas, Chuikov was to spend much of his time blowing his craptacular morale checks late in the game... I'm not sure he survived close combat.)</div><br /><div>A little note about Assault Boats. A pretty common comment from ASL players to their ASLSK brethern is that there is no need to memorize the monster-sized ASLRB. For the most part you only read up on the rules particular to a specific scenario just before you play. Assault Boats is one of those rules. I literally read the rules on them (about a quarter of a page) on Turn 1 and didn't really have a problem incorporating them into my play. So again, if you feel the leap from SK to full ASL is going to be a bear, stop being silly.<br /><br /></div><br /><div><a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEhqfwhwciJN2jYrpeUXsFuFLE-KTxM90JP0k4KdZ9YwCDfxqQmk45iqNCnd0cnYfe_H_5_W5Z1UN3LXxAryMdS7_DVW8-DZ-Vg412nnXUgW6c3juCQC0q-TxMZEf54kIID_RWELFmjIDFH2/s1600/ASL+VOTG2+-+06+-+LL18+under+attack.jpg"><img style="TEXT-ALIGN: center; MARGIN: 0px auto 10px; WIDTH: 400px; DISPLAY: block; HEIGHT: 300px; CURSOR: hand" id="BLOGGER_PHOTO_ID_5487656703209355138" border="0" alt="" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEhqfwhwciJN2jYrpeUXsFuFLE-KTxM90JP0k4KdZ9YwCDfxqQmk45iqNCnd0cnYfe_H_5_W5Z1UN3LXxAryMdS7_DVW8-DZ-Vg412nnXUgW6c3juCQC0q-TxMZEf54kIID_RWELFmjIDFH2/s400/ASL+VOTG2+-+06+-+LL18+under+attack.jpg" /></a><br />Andy was starting to feel the time pressure as we eased into the second half of the game. The north flank was stubbornly holding out and applying ridiculous amounts of defensive fire. He even traipsed a unit into 8FP residual (I rolled crap!) to get where he needed to go. But as all things in Stalingrad, hex LL18 eventually was put down to a combination of MGs, CCs and failure to rout. Those fine NKVD boys will be missed *sniff* *sniff*. :P<br /><br /><div><a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEjMoRMqVUw6dWnidIr7rORVCTbdUlKvCzU_BQVLnjDnjPGDP8lrXHkMoRCaNHcSzhdPql6Z88aTnjRvxxMyh-A3BdW9-gZsc5dup8sF9O6mLDyqR2pbhGqL_AHDex4pHtlLTq3SgJxpuVUT/s1600/ASL+VOTG2+-+07+-+The+view+from+the+bluffs.jpg"><img style="TEXT-ALIGN: center; MARGIN: 0px auto 10px; WIDTH: 400px; DISPLAY: block; HEIGHT: 300px; CURSOR: hand" id="BLOGGER_PHOTO_ID_5487656633046855266" border="0" alt="" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEjMoRMqVUw6dWnidIr7rORVCTbdUlKvCzU_BQVLnjDnjPGDP8lrXHkMoRCaNHcSzhdPql6Z88aTnjRvxxMyh-A3BdW9-gZsc5dup8sF9O6mLDyqR2pbhGqL_AHDex4pHtlLTq3SgJxpuVUT/s400/ASL+VOTG2+-+07+-+The+view+from+the+bluffs.jpg" /></a>This is a shot from Andy's perspective up on the bluffs above the Volga. I can imagine that his frustration was quite in keeping with the history. The Germans could see the mighty river from many vantage points across the city but they couldn't ever push enough Russian into it: "Bul-bul!!!"<br /><br /><div><a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEi_OvPxk3_WrNp8eR7TVWMYSSIv89FCr0LzYUYRcVR8I2v8MRupnzwtrHLTBTHUSGrMGS7rCkw1BXFBw0UFNACrtybkgTTTP6mnZ1MbP9fq8Y_o7hW9nx0mUBzCGF0hrZ0y4PxcMEJRLH1d/s1600/ASL+VOTG2+-+08+-+Glug.jpg"><img style="TEXT-ALIGN: center; MARGIN: 0px auto 10px; WIDTH: 300px; DISPLAY: block; HEIGHT: 400px; CURSOR: hand" id="BLOGGER_PHOTO_ID_5487656568025786450" border="0" alt="" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEi_OvPxk3_WrNp8eR7TVWMYSSIv89FCr0LzYUYRcVR8I2v8MRupnzwtrHLTBTHUSGrMGS7rCkw1BXFBw0UFNACrtybkgTTTP6mnZ1MbP9fq8Y_o7hW9nx0mUBzCGF0hrZ0y4PxcMEJRLH1d/s400/ASL+VOTG2+-+08+-+Glug.jpg" /></a>On Turn 4 fortunes swung haphazardly again. I was sure that I had enough reinforcements now to at least keep ONE VC building from the Wehrmacht... So of course what happens?</div><br /><div>Andy shoots up one of the Assault Boats, you know, the one with a 6-2-8, DC and 8-1 leader in it? Yeah, that one. So, it was going to be close...<br /><br /><div><a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEjAThKFUbLV8u_9_8qHW1gzSqj4XLcf8HSDhE9JPqA_hH-Q55IDKlea86uld6m0aUf6SqVIc-N09hj58YlKmqCZOdKKeXdmYyET5_GyZg9jaOm-yfZXCcIZVXHu0OtyYF_5Ryz68muMiW4a/s1600/ASL+VOTG2+-+09+-+Late+game+stage.jpg"><img style="TEXT-ALIGN: center; MARGIN: 0px auto 10px; WIDTH: 400px; DISPLAY: block; HEIGHT: 300px; CURSOR: hand" id="BLOGGER_PHOTO_ID_5487656493084452354" border="0" alt="" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEjAThKFUbLV8u_9_8qHW1gzSqj4XLcf8HSDhE9JPqA_hH-Q55IDKlea86uld6m0aUf6SqVIc-N09hj58YlKmqCZOdKKeXdmYyET5_GyZg9jaOm-yfZXCcIZVXHu0OtyYF_5Ryz68muMiW4a/s400/ASL+VOTG2+-+09+-+Late+game+stage.jpg" /></a> Here's a nice low angle picture of the odds facing Andy on something like Turn 5.<br /><br /><div><a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEh6sD-UNt7x6OyG5DjRtKTTE3jRdhI4FGRfKM7s5WgZPbBNJzx5C1Cdj-a7KqwyyArsUjRLtuHYGu_cauiDqeWZYNN9jg1LCZLxQg1eeJu6usaJiiDDCtg-E9_L3dchEsXc7Ljmp41-KwnB/s1600/ASL+VOTG2+-+10+-+Hand+to+hand.jpg"><img style="TEXT-ALIGN: center; MARGIN: 0px auto 10px; WIDTH: 300px; DISPLAY: block; HEIGHT: 400px; CURSOR: hand" id="BLOGGER_PHOTO_ID_5487656427431402290" border="0" alt="" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEh6sD-UNt7x6OyG5DjRtKTTE3jRdhI4FGRfKM7s5WgZPbBNJzx5C1Cdj-a7KqwyyArsUjRLtuHYGu_cauiDqeWZYNN9jg1LCZLxQg1eeJu6usaJiiDDCtg-E9_L3dchEsXc7Ljmp41-KwnB/s400/ASL+VOTG2+-+10+-+Hand+to+hand.jpg" /></a> Of course the game would be decided in deadly close combat. It's Stalingrad!<br /><br /><div><a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEgptoa678Y1KApUCIWQ35qhF_uAIQVjEJhWQTdZwNQjg7Zv7g1Ubz6opCEqETQS1b6z4LnnoBYw1tQqCbUOL4fhOFT7N00pdxNYAN1WGqnM9eTJnWE29fCNQJyqGgz7Ne8PKZT-TacwyRv3/s1600/ASL+VOTG2+-+11+-+Penultimate+turn.jpg"><img style="TEXT-ALIGN: center; MARGIN: 0px auto 10px; WIDTH: 400px; DISPLAY: block; HEIGHT: 300px; CURSOR: hand" id="BLOGGER_PHOTO_ID_5487656370119527362" border="0" alt="" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEgptoa678Y1KApUCIWQ35qhF_uAIQVjEJhWQTdZwNQjg7Zv7g1Ubz6opCEqETQS1b6z4LnnoBYw1tQqCbUOL4fhOFT7N00pdxNYAN1WGqnM9eTJnWE29fCNQJyqGgz7Ne8PKZT-TacwyRv3/s400/ASL+VOTG2+-+11+-+Penultimate+turn.jpg" /></a> Here's another view, close up, of the carnage.<br /><br /><div><a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEjDmROd_kMQboKiXrKTvL6rVrVwhglDDkgPkZ7tbH49CoWRU-8QiJTtKjLoGdzg7KWkyN05CFHgnJ9uCO9Qf_VNMBTICzZzSlpUmuOMokeWEjC63I_BMdskCmQBzHhWpai7rHOKHDb6EuhV/s1600/ASL+VOTG2+-+12+-+Last+stacks.jpg"><img style="TEXT-ALIGN: center; MARGIN: 0px auto 10px; WIDTH: 300px; DISPLAY: block; HEIGHT: 400px; CURSOR: hand" id="BLOGGER_PHOTO_ID_5487656303397908850" border="0" alt="" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEjDmROd_kMQboKiXrKTvL6rVrVwhglDDkgPkZ7tbH49CoWRU-8QiJTtKjLoGdzg7KWkyN05CFHgnJ9uCO9Qf_VNMBTICzZzSlpUmuOMokeWEjC63I_BMdskCmQBzHhWpai7rHOKHDb6EuhV/s400/ASL+VOTG2+-+12+-+Last+stacks.jpg" /></a>In the end, it wasn't quite enough. There were 4 Melees going into the last half-turn and I actually won one of them. The shot above are the stacks on the final few buildings blown up for analysis. I think in the end, Andy ended up taking 2-3 of the 5 buildings he needed and I heaved a huge sigh of relief. It's the first game of full-ASL that I've won and it wasn't decided until the last half-turn. Nothing is quite like ASL to get your blood pressure going.<br /><br /><div><a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEhIPnzV33AKOhhXMVCYimPVwOkMoLdcUsCjFb7u1wB-YE6zbIqftFJu7PiDgN7LXXos0tHELSeAOvMnKd9JQrj2sVspjky5tXepe7j9N8DdfmY0lUVIRbx5vt0IfK-dLvqKknBGM-eze7AX/s1600/ASL+VOTG2+-+99+-+Hurt+some+cardboard.jpg"><img style="TEXT-ALIGN: center; MARGIN: 0px auto 10px; WIDTH: 400px; DISPLAY: block; HEIGHT: 300px; CURSOR: hand" id="BLOGGER_PHOTO_ID_5487656214786202290" border="0" alt="" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEhIPnzV33AKOhhXMVCYimPVwOkMoLdcUsCjFb7u1wB-YE6zbIqftFJu7PiDgN7LXXos0tHELSeAOvMnKd9JQrj2sVspjky5tXepe7j9N8DdfmY0lUVIRbx5vt0IfK-dLvqKknBGM-eze7AX/s400/ASL+VOTG2+-+99+-+Hurt+some+cardboard.jpg" /></a>Here's a shot of the whole board at game's end. I think it took us 4 hours or so? Andy will correct me if I'm wrong. That's a whole lot of cardboard carnage.</div><br /><hr /><br /><br /><div><strong><span style="color:#99ff99;">Highlights:</span></strong></div><br /><div>1. My ASL notebook had the British wartime slogan "Keep Calm and Carry On" on the front cover. Lo and behold, Andy wore a T-shirt with the same slogan. It was a hilarious moment.</div><br /><div>2. My overall strategy was to delay bits and pieces of the German forces at a time. I had no illusions that I'd get a huge game changing shot at a killstack but I tried to pick a bit there and a bit here. I held off shots as long as possible on defense til I had at least the x2 PBF mod.</div><br /><div>3. A big equalizer to the MG nests? The Russian SAN of 5. That number comes up a LOT.</div><br /><div>4. Major Chuikov was a 10-3. Andy remarked that he'd never seen a more useless 10-3 leader ever. Brutal. You are a disgrace to the name sir!</div><br /><div>5. The game closely held to history. Like their counterparts in 1942 the Germans got close. But close is not nearly enough in Stalingrad.</div><br /><div>Good times. Once again, a hearty thanks to Andy for being a great sport and supplying the kit. Thanks to TABSCON for hosting the space for our game. Thanks to MMP for Valor of the Guards especially designer Tom Morin -- daaaamn this game is fun.<br /><br /><hr /><br /><br />* - New rule:</div><br /><div align="center"><span style="font-size:130%;"><strong><span style="font-family:trebuchet ms;color:#cc0000;">ALWAYS DOUBLE-CHECK THE SET-UP INSTRUCTIONS FOR BOTH SIDES!!!</span></strong><br /></span></div><br /><div></div></div></div></div></div></div></div></div></div></div></div></div></div></div>scrubhttp://www.blogger.com/profile/06122467441910082573noreply@blogger.com5tag:blogger.com,1999:blog-182997521856203020.post-90488091974274572802010-07-03T12:36:00.006-04:002010-07-03T13:38:32.027-04:00VOTG2 AAR - Part Zero - Stalingrad in Print<a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEgN5Rn6OAqgLllqjn0fZes4Z8Lx86Xj08pbzT0u09TzuFusr5wRl8Qy2_EnGyZN9T6ovA68pzl4FoBJEK0bhk654W6pMX6pPQr7QcNJSA-PIfZcw0RR1jUnUWKCG7FIBDJc_kPMmxbva0rL/s1600/Stalingrad+Books.JPG"><img style="TEXT-ALIGN: center; MARGIN: 0px auto 10px; WIDTH: 400px; DISPLAY: block; HEIGHT: 300px; CURSOR: hand" id="BLOGGER_PHOTO_ID_5489720119555586402" border="0" alt="" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEgN5Rn6OAqgLllqjn0fZes4Z8Lx86Xj08pbzT0u09TzuFusr5wRl8Qy2_EnGyZN9T6ovA68pzl4FoBJEK0bhk654W6pMX6pPQr7QcNJSA-PIfZcw0RR1jUnUWKCG7FIBDJc_kPMmxbva0rL/s400/Stalingrad+Books.JPG" /></a> Well it's been two weeks since "The Drubbing of Andy" and where's the AAR?<br /><br />Well funny thing. I went to <a href="http://www.chapters.indigo.ca/">Chapters/Indigo</a> the day after with the family and they had a nice selection of military books on the discount table and lo and behold... there was Jon Bastable's <strong><a href="http://www.chapters.indigo.ca/books/Voices-Stalingrad-Nemesis-Volga-BASTABLE-JONATHAN/9780715321768-item.html?ref=Search+Books%3a+%27voices+from+stalingrad%27">Voices from Stalingrad</a></strong> and William Craig's <strong><a href="http://www.chapters.indigo.ca/books/Enemy-at-the-Gates/9781568523682-item.html?ref=Books%3a+Search+Top+Sellers">Enemy at the Gates</a></strong>. I added a couple of reference books (planes and tanks from WWII to present day) and I started reading.<br /><br />The AAR was delayed because I love reading about Stalingrad. And these two particular books (along with some of the others I have on the topic and Eastern Front in general) specifically address the action in <strong><span style="color:#ff6600;">VOTG2</span></strong>. The scenario falls on a fairly early date in the Battle for Stalingrad while the Wehrmacht is attempting to close the Volga life-line to the Soviet defenders of the city (something they were never able to fully do). The title itself comes from the taunting of the German soldiers in the surrounding state buildings as they tried to push the last few defenders in this sector into the river.<br /><br /><strong><em><span style="color:#ffcc00;">Russ! Zavtra bul-bul!</span></em></strong> Translation: "Russians, you're going glug!-glug! soon!"<br /><br />So, this peculiarly named HASL scenario actually has some neat backstory! See pages 91-93 from Enemy at the Gates.<br /><br />What is key to the scenario though are the reinforcements. Their story? It was on that day in history that General Chuikov, commander of the Russian forces in the city asked for and got the ultra-critical reinforcements he wanted from STAVKA, the 13th Guards Rifle Division. The scenario takes place at dusk (SSR indicates growing light hindrance as the game progresses), the only time the Russians could safely cross the river without getting blown away. All this is simulated in the scenario, again, on just a small sub-set of the main VOTG map (which Andy cannot stop raving about and I'd concur). What is critical in the scenario was critical in history: the trickle of men to merely keep the fascist invaders at bay.<br /><br />Speaking of SSR, the Russians start the scenario with an INF Gun and according to the history, the commissar in charge, a Col. Petrakov, impressed a few of his conscript troops to handle the thing. So, if the commissar is incapacitated in the scenario, so too is the Russian player's ability to use the Gun as their "crews" don't know what they are doing.<br /><br />What impresses me is really seeing the link between the history and what is possible in ASL. The designer, Tom Morin, took what is a semi-exciting narrative in a few history books and is able to create such a credible and exciting gaming experience. It's funny because ASL, as I understand it, was originally built to service DYO scenarios where you'd put points of troops up against others in some hodge-podge melee. The H(istory) part of the HASL in the game is where the vast majority of the game's current adherents truly focus. It's not a stretch to say that many scenarios need to be as close to airtight as possible on the historical aspects or players won't even bother.<br /><br />So kudos to Tom Morin and other scenario designers who put in such efforts. In this particular instance, someone (me!) has noticed. Nice job.<br /><br /><hr /><br />Here's a brief annotated bibliography for Eastern Front/Stalingradists:<br /><br /><strong><em><span style="color:#ffcc00;">Antill, Peter. Stalingrad 1942. Osprey Publishing. Great Britain: 2007.</span></em></strong><br />- Your standard, basic, Osprey title on the campaign for Stalingrad. Beginners start here.<br /><br /><strong><em><span style="color:#ffcc00;">Bastable, Jonathan. Voices of Stalingrad: Nemesis on the Volga. F+W Publishing. United Kingdom: 2006.</span></em></strong><br />- Bastable does a superb job with collecting and showing us the words from the combatants and victims themselves from the 200-day long battle.<br /><br /><strong><em><span style="color:#ffcc00;">Beevor, Antony. Stalingrad - The Fateful Siege: 1942-1943. Penguin Books. Great Britain: 1998.</span></em></strong><br />- Absolutely required reading from one of today's most popular historians. Beevor also has books on the fall of Berlin, Crete and most recently, D-Day. This book on Stalingrad is awesome.<br /><br /><strong><em><span style="color:#ffcc00;">Craig, William. Enemy at the Gates: The Battle for Stalingrad. Konecky & Konecky. USA: 1973.</span></em></strong><br />- The basis for the movie (which is NOT history but Hollywood). Some of the stories in the book have apparently not stood the test of time academically -- however, it was the first, and for a little while, best, book on the subject. Well worth a read too.<br /><br /><strong><em><span style="color:#ffcc00;">Glantz, David & Jonathan House. When Titans Clashed: How the Red Army Stopped Hitler. University Press of Kansas: 1995.</span></em></strong><br />- Glantz is well known these days for his huge treatises on the Eastern Front which have absorbed the now (more) open Soviet archives into their narrative. Can be a bit dry but has fascinating detail into the Ostfront and how the Russian Operational Art of War stopped the Wehrmacht cold.<br /><br />So there you have it. I've been reading. Part One up next!scrubhttp://www.blogger.com/profile/06122467441910082573noreply@blogger.com5tag:blogger.com,1999:blog-182997521856203020.post-48364139096462615012010-06-27T23:13:00.007-04:002010-06-27T23:21:15.469-04:00Keep Calm and Carry On.<a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEgvjG9fTEPf1hJwWG_7SFa-qUm3_PcuguJwhqgSbtOPJrPjXBBkoohTTu3fL_J63hZMkuluig1XRpFH3zHpcl9jY5UpD4LMYs0xE542JxX4KBwuEQwYl8ypQh1qF_2PA2HTc_1StEFnBQC2/s1600/ASL+VOTG+Cover.jpg"><img style="TEXT-ALIGN: center; MARGIN: 0px auto 10px; WIDTH: 400px; DISPLAY: block; HEIGHT: 181px; CURSOR: hand" id="BLOGGER_PHOTO_ID_5487657552473537682" border="0" alt="" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEgvjG9fTEPf1hJwWG_7SFa-qUm3_PcuguJwhqgSbtOPJrPjXBBkoohTTu3fL_J63hZMkuluig1XRpFH3zHpcl9jY5UpD4LMYs0xE542JxX4KBwuEQwYl8ypQh1qF_2PA2HTc_1StEFnBQC2/s400/ASL+VOTG+Cover.jpg" /></a> Just finished up the photos for the <strong>VOTG2 AAR</strong>. <strong><span style="color:#ff6600;">Valor of the Guards</span></strong>, well, Stalingrad really, is fast becoming the ASL battleground of choice for Andy and I (and the Prawn). As my marking pile has dwindled to nothing I've refered back to my new ASL notebook, the one I keep AAR notes in and possible future topics for chatter on this blog. The virtual deluge of new ASL stuff has been really impressive of late and I want to comment on it.<br /><br />I declare this the <strong><span style="color:#ffcc33;">Summer of Games</span></strong>!<br /><br />Summer of Games will include mucho ASL(SK) stuff and mucho slaughter of cardboard. If only the combatants of Stalingrad had kept the following handy advice in mind (and lived in England):<br /><br /><a href="http://www.keepcalmandcarryon.com/pages/history"><img style="TEXT-ALIGN: center; MARGIN: 0px auto 10px; WIDTH: 320px; DISPLAY: block; HEIGHT: 400px; CURSOR: hand" id="BLOGGER_PHOTO_ID_5487657385337019330" border="0" alt="" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEiu-PmkZJGxxwNP-vxYnE3hffKObhOwySHp2kX3jq8sAsdUCf0mWd9UXdfLDeJIb1psfrU81tcxCvMsstHqhYTUtR2g_nlasGIyzKh5MMhHytCxCTHGScaVxlR-VxnKHvGOWf9HPMHBH_L5/s400/keepcalm.jpg" /></a><br /><div></div>scrubhttp://www.blogger.com/profile/06122467441910082573noreply@blogger.com2tag:blogger.com,1999:blog-182997521856203020.post-9044659325273316562010-06-19T21:51:00.003-04:002010-06-19T21:59:20.274-04:00The Circle is Complete...<a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEjDU4JRF_kUbCsfq6Ws1dCAUijeMWl_aG_3AGMmtkEX3vaYjeJo171ZHKGAUssfU6DdrJQgW_z9nYUeqHkO77HPHSZWFUKBCirT4GGi8HRA2S03924zOreu52_cZRy-6f67iTzO6wqYdR2d/s1600/DSCN5366.JPG"><img style="TEXT-ALIGN: center; MARGIN: 0px auto 10px; WIDTH: 315px; DISPLAY: block; HEIGHT: 320px; CURSOR: hand" id="BLOGGER_PHOTO_ID_5484667841178600306" border="0" alt="" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEjDU4JRF_kUbCsfq6Ws1dCAUijeMWl_aG_3AGMmtkEX3vaYjeJo171ZHKGAUssfU6DdrJQgW_z9nYUeqHkO77HPHSZWFUKBCirT4GGi8HRA2S03924zOreu52_cZRy-6f67iTzO6wqYdR2d/s320/DSCN5366.JPG" /></a> Just got back from TABSCON June 2010 Edition and had another awesome time. I only got in two games. The second was <a href="http://atomagazine.com/Details.cfm?ProdID=74">The Pocket at Falaise</a> from ATO Magazine with Lembit Tohver, its developer (great game btw and nominated for a <a href="http://charlesrobertsawards.com/voting.php">CSR Award</a>). The first was <strong><span style="color:#ff6600;">VOTG2 Russe! Drown in the Wolga!</span></strong> with Andy. I'm proud to say I took the peksy Russkies and won a tight one on the last half turn, holding on to the Victory buildings.<br /><br />Andy, if you've recovered from the game you'll notice the two chits above that I now hold hostage... Face me again, if you dare! (Just kidding, someone found the INF gun and I scoured the floor and found the concealment counter. I'll get them to you next TABSCON!)<br /><br />AAR to follow...scrubhttp://www.blogger.com/profile/06122467441910082573noreply@blogger.com3tag:blogger.com,1999:blog-182997521856203020.post-18942548968726852032010-06-16T16:10:00.008-04:002010-06-16T16:24:07.703-04:00J2 too!<div><a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEjPklsX5-v7G4L0ASx5yysggDWnItzu1KW3OZYNvEPX3YA1fXoXGlR6wdNMK5MhgYwINsWs8KT2uLQ1a0cP4UlpG0ZnsPsYxpLCWXi09J5Rr_VTJY3JeEMzY3WcwJYQNe9eImf7x74iLJMU/s1600/From+MMP+with+Love.JPG"><img style="TEXT-ALIGN: center; MARGIN: 0px auto 10px; WIDTH: 320px; DISPLAY: block; HEIGHT: 240px; CURSOR: hand" id="BLOGGER_PHOTO_ID_5483466513557653986" border="0" alt="" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEjPklsX5-v7G4L0ASx5yysggDWnItzu1KW3OZYNvEPX3YA1fXoXGlR6wdNMK5MhgYwINsWs8KT2uLQ1a0cP4UlpG0ZnsPsYxpLCWXi09J5Rr_VTJY3JeEMzY3WcwJYQNe9eImf7x74iLJMU/s320/From+MMP+with+Love.JPG" /></a><br /><div>Nice! Another package full of ASL goodies from MMP this afternoon. It's the J2 reprint!</div><br /><br /><div><a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEiyWGV6lWkCDM8vNVXFWe4uWxW5xatn9u8VKmTZ7pX1L-C6Br6IdZst__scUnwg9JIRjUpb5zWW_jf8Vnw18JWHt0pt8Cj-7adbmpQnDkPEXadpt31q_yVJoeOiR0TxVAa7i71kTF516k1X/s1600/J2+-+Shiny.JPG"><img style="TEXT-ALIGN: center; MARGIN: 0px auto 10px; WIDTH: 300px; DISPLAY: block; HEIGHT: 400px; CURSOR: hand" id="BLOGGER_PHOTO_ID_5483466843437678402" border="0" alt="" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEiyWGV6lWkCDM8vNVXFWe4uWxW5xatn9u8VKmTZ7pX1L-C6Br6IdZst__scUnwg9JIRjUpb5zWW_jf8Vnw18JWHt0pt8Cj-7adbmpQnDkPEXadpt31q_yVJoeOiR0TxVAa7i71kTF516k1X/s400/J2+-+Shiny.JPG" /></a> This is the shiny shrinkwrap on the magazine. The cover of the magazine is a little grainy -- looks like a scan of the original cover...<br /><br /><br /><div><a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEgJKQRGDKun53C1oYjHCKgUGxDoRt31i0VGmOVfNWu_lh3zmyFh-VCuV0DhKjbmv9RlVyBLS9fGbYh1Ndmsgu2GTdd4EfkJBvnUAPwh8o7N-WV63XqsK2EA15ZbjXi7V3lafxnv27Dp2abm/s1600/J2+-+Contents.JPG"><img style="TEXT-ALIGN: center; MARGIN: 0px auto 10px; WIDTH: 400px; DISPLAY: block; HEIGHT: 300px; CURSOR: hand" id="BLOGGER_PHOTO_ID_5483466738575795650" border="0" alt="" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEgJKQRGDKun53C1oYjHCKgUGxDoRt31i0VGmOVfNWu_lh3zmyFh-VCuV0DhKjbmv9RlVyBLS9fGbYh1Ndmsgu2GTdd4EfkJBvnUAPwh8o7N-WV63XqsK2EA15ZbjXi7V3lafxnv27Dp2abm/s400/J2+-+Contents.JPG" /></a> Ye olde contents slip. This is one fully packed magazine. One and a half countersheets that presumably go with the Kakazu Ridge HASL scenario and map. There's also Chapter Z for the HASL.<br /><br /><a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEjy9qztWKnsAZUiX0IpgkSOU3Cn6SHd3rPDVTXB_FGm45d1kZqLdRNbDg5xJWjD73CYmz1CegBt0Dg9diu5i4KvTL0A3C_jSH7XBWuKEwcjG5y9fug0yExdpHg4TMJlO-xwvtetJkn3s75D/s1600/J2+-+Stuff.JPG"><img style="TEXT-ALIGN: center; MARGIN: 0px auto 10px; WIDTH: 400px; DISPLAY: block; HEIGHT: 300px; CURSOR: hand" id="BLOGGER_PHOTO_ID_5483466917580380962" border="0" alt="" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEjy9qztWKnsAZUiX0IpgkSOU3Cn6SHd3rPDVTXB_FGm45d1kZqLdRNbDg5xJWjD73CYmz1CegBt0Dg9diu5i4KvTL0A3C_jSH7XBWuKEwcjG5y9fug0yExdpHg4TMJlO-xwvtetJkn3s75D/s400/J2+-+Stuff.JPG" /></a> Here's the whole shebang. Nice!<br /><br /><a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEiG0E3k6Jef0N01u9ZOP5Cu2lqqKDiLNiwbRo2i5v-ONl4Tt3aPiwLscNGWAgR0clp4F_ISvah3DiFOn0fKNeaW9D-j_5nf5715JUTGlYjEU1MvwvbIWPcLonRhScFUdd16XbmehtvwH6RI/s1600/J2+-+TOC.JPG"><img style="TEXT-ALIGN: center; MARGIN: 0px auto 10px; WIDTH: 300px; DISPLAY: block; HEIGHT: 400px; CURSOR: hand" id="BLOGGER_PHOTO_ID_5483469113424797762" border="0" alt="" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEiG0E3k6Jef0N01u9ZOP5Cu2lqqKDiLNiwbRo2i5v-ONl4Tt3aPiwLscNGWAgR0clp4F_ISvah3DiFOn0fKNeaW9D-j_5nf5715JUTGlYjEU1MvwvbIWPcLonRhScFUdd16XbmehtvwH6RI/s400/J2+-+TOC.JPG" /></a> And above is a snap of the Table of Contents -- because there's actually a magazine in there!<br /><div></div></div></div></div>scrubhttp://www.blogger.com/profile/06122467441910082573noreply@blogger.com2tag:blogger.com,1999:blog-182997521856203020.post-47340485724738454752010-06-07T18:35:00.005-04:002010-06-07T19:39:17.507-04:00Out of Nowhere<a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEhw2F-0MhCMci7f9dpRHizvG5_yufkfDYGt3h7XdeAffQ-K3lXCJUZbeoKIfk5fLGPNw1nadr0bMAHOFfq6eQplGIhO8Pdjgq42ejXm0kD7fw4Rj9fB1wCz_byYaZD1LlsvpINiEJHUNW32/s1600/oa2-cover-web.jpg"><img style="MARGIN: 0px 10px 10px 0px; WIDTH: 247px; FLOAT: left; HEIGHT: 320px; CURSOR: hand" id="BLOGGER_PHOTO_ID_5480164800490654242" border="0" alt="" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEhw2F-0MhCMci7f9dpRHizvG5_yufkfDYGt3h7XdeAffQ-K3lXCJUZbeoKIfk5fLGPNw1nadr0bMAHOFfq6eQplGIhO8Pdjgq42ejXm0kD7fw4Rj9fB1wCz_byYaZD1LlsvpINiEJHUNW32/s320/oa2-cover-web.jpg" /></a><br />If you scroll down to the bottom of the MMP <a href="https://www.multimanpublishing.com/preorder/preorder.php">pre-order page</a> you'll find the latest ASL pre-order: <a href="https://www.multimanpublishing.com/preorder/viewGame.php?id=89">Out of the Attic II</a>!<br /><br />The original Out of the Attic was published in 2003 and ostensibly contained rarer out of print scenarios and interesting articles. Looks like it's enough of a niche that Chas has stuff to fill it up a followup issue.<br /><br />Of interest for newer ASLers are the "tournament" scenarios -- read as finishable in a sane amount of time -- and the articles which seem to slant a bit towards helping newbs get over the hump (cf. Mike McGrath's Tactics 101 article!).<br /><br />You know the drill. Go pre-order it!<br /><br />ADDENDUM: More details <a href="http://talk.consimworld.com/WebX?14@366.IJwnaa9EbBV.646@.ee6b46b/43315">here </a>on the scenarios.scrubhttp://www.blogger.com/profile/06122467441910082573noreply@blogger.com0tag:blogger.com,1999:blog-182997521856203020.post-4514052193611756122010-05-22T12:59:00.004-04:002010-05-22T19:30:42.685-04:00What's in Rising Sun?<a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEhmd3euAuj7fAEO2aI1GZv4BTiZS3bqmK8KYi6qRvazKmhbvbko6x-i8ToD_qG-C7A-wGrc5Bz_rO_TOD30BfEt0tJr8Bh-BGJ8pZBcXRpzAeez5LKjWh_7Q3bJoVWwGMjjvbPypM4QlVUy/s1600/rising-sun.gif"><img style="TEXT-ALIGN: center; MARGIN: 0px auto 10px; WIDTH: 399px; DISPLAY: block; HEIGHT: 260px; CURSOR: hand" id="BLOGGER_PHOTO_ID_5468738348949060226" border="0" alt="" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEhmd3euAuj7fAEO2aI1GZv4BTiZS3bqmK8KYi6qRvazKmhbvbko6x-i8ToD_qG-C7A-wGrc5Bz_rO_TOD30BfEt0tJr8Bh-BGJ8pZBcXRpzAeez5LKjWh_7Q3bJoVWwGMjjvbPypM4QlVUy/s400/rising-sun.gif" /></a><br /><div>For those of you who don't frequent the user-unfriendly atrocity known as CSW, here's the latest on what's going to be in that frickin' box. It looks like a lot!</div><div></div><div></div><br /><br /><blockquote>- 1,300 ½” counters and 592 5/8” counters (1,892 total)<br /><br />- boards 34-39, 47 in “Starter Kit” style<br /><br />- overlays 1-6, B1-B5, Be1-7, Ef1-3, G1-5, GT, M1-5, O1-5, OC1-4, P1-5, RP1-5, Wd1-5, X6<br /><br />- 32 scenarios: • Smertniki • On The Kokoda Trail • Shoestring Ridge • Bungle in the Jungle • The Eastern Gate • Hazardous Occupation • Red Star, Red Sun • The Bushmasters • Cibik's Ridge • The Rock • Today We Attack • KP 167 • Jungle Citadel • Sea of Tranquility • Hell or High Water • Bloody Red Beach • Grabing Gavutu • Tanambogo Nightmare • Take Two • A Stiff Fight • Battlin' Buckeyes • Broken Bamboo • Last of Their Strength • Munda Mash • OP Hill • Orange at Walawbum • Ramsey's Charge • Shanghai in Flames • Smith & Weston • The Drive for Taierzhuang • Totsugeki! • White Tigers<br /><br />+ the Sand and Blood CG (Gavutu/Tanambogo)</blockquote><br />Source: <a href="http://talk.consimworld.com/WebX?14@366.VjkTae7I8OV.114@.ee6b46b/43133">The Chas</a><br /><br /><br /><br /><hr /><br /><br />And more! This was from a quote from Brian Youse about how MMP is considering the packaging of core ASL:<br /><br /><blockquote>The point is to make the system smaller. Easier to keep the core in stock. One PTO module. One Desert module. Hell, if it wasn't too late i'd stick the Americans in with the British and call the module "The Good Guys".<br /><br />The Ethiopians are going in Hollow Legions which will have the Italians and in all likelihood the Desert and anything else we can squeeze into the box. Despite the fact that I just cringed because I implied the Ethiopians are somehow "core module".</blockquote><br /><br />Source: <a href="http://talk.consimworld.com/WebX?14@366.VjkTae7I8OV.146@.ee6b46b/43129">Ultimate Evil</a>scrubhttp://www.blogger.com/profile/06122467441910082573noreply@blogger.com1tag:blogger.com,1999:blog-182997521856203020.post-84946933701045492942010-05-16T14:28:00.003-04:002010-05-16T14:32:30.049-04:00MMP Web Sale - ENDS TOMORROW!<img style="MARGIN: 0px 10px 10px 0px; WIDTH: 125px; FLOAT: left; HEIGHT: 142px; CURSOR: hand" id="BLOGGER_PHOTO_ID_5276676080723160610" border="0" alt="I AM COOL!!!" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEhnLtEj4LOAu8W3odE2ChxN-G76Oz_wOE2ywJs1lipeCLnUFWRTlu18MdSmtMgdT2_8I8_wCvIVkFLvrb2K9dG5pidO3cHj604jRz0prDRjCMlvXveJIqi6VnvdBBO-n5XRgfXobbx291OS/s200/grenade.jpg" />Brian Youse <a href="http://talk.consimworld.com/WebX?14@366.j24QabgK6S0.216@.ee6d502/80494">posted on CSW</a> that the web sale ends MONDAY. Go!scrubhttp://www.blogger.com/profile/06122467441910082573noreply@blogger.com18tag:blogger.com,1999:blog-182997521856203020.post-81699779197101717492010-05-10T20:48:00.004-04:002010-05-14T18:15:46.759-04:00MMP Web Sale<a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEgU6phcXv_hKx2o_H469Xn2uroImV2cetcEG2NrqiInqpnBVtQvSGkJhcWYJyjgL-d4mX9bSjiPeDbkTDg3LsdOfPCcU7011QVx5Np1gZV2xSbhsiXX925_A2sfP0gI57FYzs8XrAJM99za/s1600/mmp+sale.jpg"><img style="TEXT-ALIGN: center; MARGIN: 0px auto 10px; WIDTH: 313px; DISPLAY: block; HEIGHT: 250px; CURSOR: hand" id="BLOGGER_PHOTO_ID_5469808725472257778" border="0" alt="" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEgU6phcXv_hKx2o_H469Xn2uroImV2cetcEG2NrqiInqpnBVtQvSGkJhcWYJyjgL-d4mX9bSjiPeDbkTDg3LsdOfPCcU7011QVx5Np1gZV2xSbhsiXX925_A2sfP0gI57FYzs8XrAJM99za/s400/mmp+sale.jpg" /></a><br /><div>Forgot to mention this the other day when it first went up so you need to be quick. MMP is offering the past few Action Packs for a package deal of $60 (that's AP3/4/5 for $20 each)!</div><br /><div></div><br /><div>Go now <a href="http://www.multimanpublishing.com/sale/sale.php">here</a>!</div><br /><div></div><br /><div>p.s. OCS Burma is on sale too!</div><div> </div><div> </div><div>EDIT:</div><div> </div><div><strong>Turning the Tide</strong> scenario pack is now up as well (and if you're up for it, <strong>Storm over Stalingrad</strong> and <strong>A Most Dangerous Time</strong> are also deliciously priced...).</div>scrubhttp://www.blogger.com/profile/06122467441910082573noreply@blogger.com3tag:blogger.com,1999:blog-182997521856203020.post-79096024146498133802010-05-07T23:36:00.002-04:002010-05-07T23:38:27.483-04:00Code of Ho no longer...<a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEhmd3euAuj7fAEO2aI1GZv4BTiZS3bqmK8KYi6qRvazKmhbvbko6x-i8ToD_qG-C7A-wGrc5Bz_rO_TOD30BfEt0tJr8Bh-BGJ8pZBcXRpzAeez5LKjWh_7Q3bJoVWwGMjjvbPypM4QlVUy/s1600/rising-sun.gif"><img style="TEXT-ALIGN: center; MARGIN: 0px auto 10px; WIDTH: 399px; DISPLAY: block; HEIGHT: 260px; CURSOR: hand" id="BLOGGER_PHOTO_ID_5468738348949060226" border="0" alt="" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEhmd3euAuj7fAEO2aI1GZv4BTiZS3bqmK8KYi6qRvazKmhbvbko6x-i8ToD_qG-C7A-wGrc5Bz_rO_TOD30BfEt0tJr8Bh-BGJ8pZBcXRpzAeez5LKjWh_7Q3bJoVWwGMjjvbPypM4QlVUy/s400/rising-sun.gif" /></a><br /><div>Looks like the combined PTO ASL module will be called "Rising Sun". So says Chas <a href="http://talk.consimworld.com/WebX?14@366.JdNSav0N5yZ.314@.ee6b46b/42932">here</a>.</div>scrubhttp://www.blogger.com/profile/06122467441910082573noreply@blogger.com2tag:blogger.com,1999:blog-182997521856203020.post-6557844730331777582010-05-03T21:52:00.006-04:002010-05-03T22:06:13.129-04:00Reading about the Pacific Theatre of Operations<a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEgRGC1xNJOb37y1fek2cLV18kEF4Txeb40orR5C6veHxqUnXVX42qwCW_H-A1bjeoV2VokZxFd1q0K5-aGB457M_63eRUTgG5p9bVragAXOaIo7pJAIwgLHEGGcDB5RuvnuuzZVs4SA0p1Q/s1600/war-in-the-pacific-recapture.jpg"><img style="TEXT-ALIGN: center; MARGIN: 0px auto 10px; WIDTH: 400px; DISPLAY: block; HEIGHT: 307px; CURSOR: hand" id="BLOGGER_PHOTO_ID_5467226959182624018" border="0" alt="" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEgRGC1xNJOb37y1fek2cLV18kEF4Txeb40orR5C6veHxqUnXVX42qwCW_H-A1bjeoV2VokZxFd1q0K5-aGB457M_63eRUTgG5p9bVragAXOaIo7pJAIwgLHEGGcDB5RuvnuuzZVs4SA0p1Q/s400/war-in-the-pacific-recapture.jpg" /></a><br /><br />Been on kind of a PTO kick these past weeks. I think it started with HBO's <a href="http://www.hbo.com/the-pacific/index.html">The Pacific</a> (sequel to <strong>Band of Brothers</strong>). Though I haven't seen any episodes in full I've seen a few clips and I'm dying to see it out on Blu-Ray or DVD by Christmas -- I'm keeping my fingers crossed. [In a somewhat related note, the gentleman who wrote Band of Brothers, Stephen Ambrose, has had his number called up <a href="http://www.newyorker.com/talk/2010/04/26/100426ta_talk_rayner">here</a> recently. Disturbing if true.]<br /><br />Other than GMT's top flight <a href="http://www.gmtgames.com/p-212-combat-commander-pacific.aspx">Combat Commander: Pacific</a>, I haven't gamed the tactical level of the PTO much -- not even Memoir '44 Pacific! So, thanks to Chas Argent's recent update on the Code of Ho reprint (click <a href="http://talk.consimworld.com/WebX?14@366.dgHDar5X4Vn.414@.ee6b46b/42905">here</a>) and the buzz on <strong>The Pacific</strong> I've been diving into two books:<br /><br /><a href="http://www.amazon.com/Old-Breed-Peleliu-Okinawa-ebook/dp/B000VMFDW2/ref=pd_sim_kinc_2?ie=UTF8&m=AZC9TZ4UC9CFC">With the Old Breed</a> by E.B. Sledge<br /><br />and<br /><br /><a href="http://www.amazon.com/Helmet-My-Pillow-Pacific-ebook/dp/B0035J5DJ6/ref=pd_sim_kinc_1?ie=UTF8&m=AZC9TZ4UC9CFC">Helmet for my Pillow</a> by Robert Leckie<br /><br />And yes, they were downloaded onto my wife's Kindle in about 13 seconds. Cool.<br /><br />Just wanted to throw those titles out there and whet the whistle for the PTO pack for ASL. I hope it comes soon!scrubhttp://www.blogger.com/profile/06122467441910082573noreply@blogger.com0tag:blogger.com,1999:blog-182997521856203020.post-66904217233246165712010-05-01T14:26:00.006-04:002010-05-01T15:22:14.451-04:00Tank lovers - check it out!<a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEjnBzWuja_ll1Xa8jQCd_ZwtzOgfvhQ2dSpCZCDjulfi_05r14T-PeAZOA34ljb6P2y9zz2nqmEBIe_0vEzEjPk2WL-S6iUfZOGGqHmaSuUOySJ9olgBd_8VyR5KYgDulqKfMEDWYfHObqp/s1600/t3476a.jpg"><img style="TEXT-ALIGN: center; MARGIN: 0px auto 10px; WIDTH: 200px; DISPLAY: block; HEIGHT: 194px; CURSOR: hand" id="BLOGGER_PHOTO_ID_5466383670600610434" border="0" alt="" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEjnBzWuja_ll1Xa8jQCd_ZwtzOgfvhQ2dSpCZCDjulfi_05r14T-PeAZOA34ljb6P2y9zz2nqmEBIe_0vEzEjPk2WL-S6iUfZOGGqHmaSuUOySJ9olgBd_8VyR5KYgDulqKfMEDWYfHObqp/s200/t3476a.jpg" /></a><br /><div><div>Some of you may have already seen this but it's too cool not to repost -- especially for ASL tank fans. They've dredged up a <a href="http://blog.kaiserwillys.com/wwii-tank-found-after-62-years/">T-34/76A</a> in Estonia. Check it out!</div><br /><br /><div>p.s. is there a German counter for this tank? Hmmmm...</div><div></div></div>scrubhttp://www.blogger.com/profile/06122467441910082573noreply@blogger.com3tag:blogger.com,1999:blog-182997521856203020.post-89310248090886535632010-04-26T15:55:00.006-04:002010-04-26T16:01:28.621-04:00Action Pack 6!<a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEiuDgkAariE57gWWCnAjfpxBaq_Q9xIQAZwQSQgWZUCrtpR5eKEhxpFrDc7pNTKlLxNboORUCZlA0dZ1B_CATI1xcD_6uu4whhY0-CCIO5vF73rKNZJ9XTZSh9gA3GVvjIWcwa12Rt237bp/s1600/From+MMP+with+Love.JPG"><img style="TEXT-ALIGN: center; MARGIN: 0px auto 10px; WIDTH: 400px; DISPLAY: block; HEIGHT: 300px; CURSOR: hand" id="BLOGGER_PHOTO_ID_5464537722764487074" border="0" alt="" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEiuDgkAariE57gWWCnAjfpxBaq_Q9xIQAZwQSQgWZUCrtpR5eKEhxpFrDc7pNTKlLxNboORUCZlA0dZ1B_CATI1xcD_6uu4whhY0-CCIO5vF73rKNZJ9XTZSh9gA3GVvjIWcwa12Rt237bp/s400/From+MMP+with+Love.JPG" /></a> Seriously, is there anything better than coming home after a long day at work and finding an MMP package waiting for you?<br /><br />I didn't think so.<br /><br /><br /><p><a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEjmwaV2UMl0B-M08MZTzpcTziSLppNbZV6hP4_qQDa6SWsIq50CcjchOynHHR4ttZWaUB_FOQsSi3O3-E-MSIj63UYA0L3vhIeCjF83grDSdBE8WaH2ZA_hoVRg2achftzvBBWxj6JCaIYe/s1600/Shiny+new+AP6.JPG"><img style="TEXT-ALIGN: center; MARGIN: 0px auto 10px; WIDTH: 300px; DISPLAY: block; HEIGHT: 400px; CURSOR: hand" id="BLOGGER_PHOTO_ID_5464537655194931922" border="0" alt="" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEjmwaV2UMl0B-M08MZTzpcTziSLppNbZV6hP4_qQDa6SWsIq50CcjchOynHHR4ttZWaUB_FOQsSi3O3-E-MSIj63UYA0L3vhIeCjF83grDSdBE8WaH2ZA_hoVRg2achftzvBBWxj6JCaIYe/s400/Shiny+new+AP6.JPG" /></a> Turns out that Action Pack 6 is here! A Decade of War. Ten scenarios, new Australian Balancing System, and three of the new "innovative" 11"x16" mapboards that are meant to cap off regular geomorphic mapboards.</p><p><br /></p><p><a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEhPBRehdGSvITmgNVCBCjZ4pTc0wBvjchXdz-5F4sS9Y8NfcHXhKEhs-2NQxZ5Sk_rej-W6sFdTg5fnLiVZ0PywoOUUMNueUyaltoLwqdN7MKL1tlbIoSzhsRCOAB8VtCGQtfCvEQt4Hw7i/s1600/AP6+Back.JPG"><img style="TEXT-ALIGN: center; MARGIN: 0px auto 10px; WIDTH: 400px; DISPLAY: block; HEIGHT: 300px; CURSOR: hand" id="BLOGGER_PHOTO_ID_5464537586429249826" border="0" alt="" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEhPBRehdGSvITmgNVCBCjZ4pTc0wBvjchXdz-5F4sS9Y8NfcHXhKEhs-2NQxZ5Sk_rej-W6sFdTg5fnLiVZ0PywoOUUMNueUyaltoLwqdN7MKL1tlbIoSzhsRCOAB8VtCGQtfCvEQt4Hw7i/s400/AP6+Back.JPG" /></a> Here's the blurb on the back.</p><p><br /></p><p><a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEhhMxHkPe-xqYk745C4htN6be4SVWcB1wuJSQbcLTTJ11r-mYpNj6G6C-VA82ytnN9sIEKVt9QruGMmfPSEEYdvkE4Cx6IYD5k-7Vlrb_P_MAR28OQj6ixL4d18T0Bg07fSoqTyW1JVChzp/s1600/AP6+opened.JPG"><img style="TEXT-ALIGN: center; MARGIN: 0px auto 10px; WIDTH: 400px; DISPLAY: block; HEIGHT: 300px; CURSOR: hand" id="BLOGGER_PHOTO_ID_5464537512053009666" border="0" alt="" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEhhMxHkPe-xqYk745C4htN6be4SVWcB1wuJSQbcLTTJ11r-mYpNj6G6C-VA82ytnN9sIEKVt9QruGMmfPSEEYdvkE4Cx6IYD5k-7Vlrb_P_MAR28OQj6ixL4d18T0Bg07fSoqTyW1JVChzp/s400/AP6+opened.JPG" /></a> Here are the juicy contents. Note that mapboards are numbered 1a/b, 2a/b and 3a/b (they are backprinted!).</p><p><br /><a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEgtsv1y4Rptl0ZMhHQcDjb3BBKZFT0g293EfN_zJIJx7Nc5XnQD1UAiJyPiTJ063d3wGbG2G2wYDTQrGP1IGzlk7NUS4zdYnNVVba5nfH76zx8SfCtW1247_GTVv79Pd__70HCldon1GPsr/s1600/AP6+3a+Map.JPG"><img style="TEXT-ALIGN: center; MARGIN: 0px auto 10px; WIDTH: 300px; DISPLAY: block; HEIGHT: 400px; CURSOR: hand" id="BLOGGER_PHOTO_ID_5464537436564236306" border="0" alt="" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEgtsv1y4Rptl0ZMhHQcDjb3BBKZFT0g293EfN_zJIJx7Nc5XnQD1UAiJyPiTJ063d3wGbG2G2wYDTQrGP1IGzlk7NUS4zdYnNVVba5nfH76zx8SfCtW1247_GTVv79Pd__70HCldon1GPsr/s400/AP6+3a+Map.JPG" /></a> Here's mapboard 3a for your viewing pleasure.</p><p>Looks neatorama.</p><p> </p>scrubhttp://www.blogger.com/profile/06122467441910082573noreply@blogger.com3tag:blogger.com,1999:blog-182997521856203020.post-75580899305180379332010-03-21T13:23:00.013-04:002010-03-21T16:48:50.038-04:00VOTG19 - Cellar Dwellers AAR - There will be blood...<div><a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEgB6tKg2KDBVP6Rode4u4AEuxk_-JSI1Fdtd-jMldO33iXYNymy1ylZNBH0hYRvzzBXh66HwwieWyIHsr9s51dyc5UoYBw0Fnu5Br9D6iCguEGZpj3mSKd3UkEIHyUx-_VviXFAPe5ofz4i/s1600-h/DSCN5259.JPG"><img style="TEXT-ALIGN: center; MARGIN: 0px auto 10px; WIDTH: 400px; DISPLAY: block; HEIGHT: 300px; CURSOR: hand" id="BLOGGER_PHOTO_ID_5451145871533724386" border="0" alt="" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEgB6tKg2KDBVP6Rode4u4AEuxk_-JSI1Fdtd-jMldO33iXYNymy1ylZNBH0hYRvzzBXh66HwwieWyIHsr9s51dyc5UoYBw0Fnu5Br9D6iCguEGZpj3mSKd3UkEIHyUx-_VviXFAPe5ofz4i/s400/DSCN5259.JPG" /></a> Take a look at that map area.</div><br /><div>It doesn't look like much eh?</div><br /><div>I only noticed this scenario in passing as I was skimming the J8 contents last week or so. Knowing that I was going to <strong><a href="http://tabsonline.net/">TABSCON</a></strong> to learn OCS first thing in the morning, I sort of pre-selected this scenario to try out with Andy. Pretty small area, five turns and we're in Stalingrad, home of fun times for wargamers. </div><br /><div>So, as mentioned, I spend about four hours plugging away at <strong>OCS Tunisia</strong> (a fantastic learning experience btw, if you want a realistic grasp of operational level war with a logistical model that's like a tough mental puzzle: OCS is your only choice), I was ready to kill Russians/Krauts. Now to be perfectly honest I had not fully appreciated from my skimming of the scenario notes that the set-up would be like this (sorry, forgot my camera!): </div><br /><a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEh3BjWXoPS2AJ6UDtAXqU-MNTpMnH5vRdV31c1GmjZnGzsmCo9__ooFNI330gJ4MKx8ylEv_v6wYu_sbCwb27t60xOszsG8AEusZaWR8E189_K_wwJU5nP12A7A8MzHvEyDHQPIasFUOm_m/s1600-h/votg19+setup.png"><img style="TEXT-ALIGN: center; MARGIN: 0px auto 10px; WIDTH: 400px; DISPLAY: block; HEIGHT: 291px; CURSOR: hand" id="BLOGGER_PHOTO_ID_5451175597551592642" border="0" alt="" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEh3BjWXoPS2AJ6UDtAXqU-MNTpMnH5vRdV31c1GmjZnGzsmCo9__ooFNI330gJ4MKx8ylEv_v6wYu_sbCwb27t60xOszsG8AEusZaWR8E189_K_wwJU5nP12A7A8MzHvEyDHQPIasFUOm_m/s400/votg19+setup.png" /></a> For those of you who don't see the mess, picture the same set-up blown up in VASL, like this:<br /><br /><div><a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEg1nCy15B9F0qeClxoRwtAm562aG2o6E7ckyiKrmoHvIFsdvwL32oHoyvVG8l75Lmo1OOe8qZNLVXVjlVjUpofFvlJMU6AH_sH91GYesYWnt32Iemf3wO79lCzPmNJNSZ4hrWRgjF9sg_vo/s1600-h/votg+explosion.jpg"><img style="TEXT-ALIGN: center; MARGIN: 0px auto 10px; WIDTH: 217px; DISPLAY: block; HEIGHT: 400px; CURSOR: hand" id="BLOGGER_PHOTO_ID_5451145757558659666" border="0" alt="" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEg1nCy15B9F0qeClxoRwtAm562aG2o6E7ckyiKrmoHvIFsdvwL32oHoyvVG8l75Lmo1OOe8qZNLVXVjlVjUpofFvlJMU6AH_sH91GYesYWnt32Iemf3wO79lCzPmNJNSZ4hrWRgjF9sg_vo/s400/votg+explosion.jpg" /></a> So, as the set-up went on and I actually re-read the scenario it dawned on me that not only was this a short scenario with limited real estate, this scenario would be capital-I, INTENSE. Andy, as the Russians would set-up his 4.5 squads plus leaders and SWs in the basement of the State Bank building. I would have the non-stairwell upstairs with 6 squads, leaders and SWs. Victory goes to the Germans if we clear the building of GO Russians -- the Reds win if they can sneak a squad out the North or East map edge. Ridiculous.</div><br /><div>Obviously, we weren't going to have any sort of playability with three adjacent counter stacks past a dozen each... So we jury-rigged the following play-aid so we could handle things a bit better (feel free to print out and share with friends):<br /></div><br /><p><a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEimAGQlysbhOL3w1xMwbPCHFw-JfiYDPy2e0STircgrLXd-_RkjlRjoTj7OJ78zWoV_ZB7jNHXzx-ZlqXdn-i-dpSLbbCS6qdXcz9dLLKNHbr8udo-vi8i9OZ6DLf-OoT81dDhFVXzqe8wd/s1600-h/DSCN5260.JPG"><img style="TEXT-ALIGN: center; MARGIN: 0px auto 10px; WIDTH: 400px; DISPLAY: block; HEIGHT: 300px; CURSOR: hand" id="BLOGGER_PHOTO_ID_5451145939956149090" border="0" alt="" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEimAGQlysbhOL3w1xMwbPCHFw-JfiYDPy2e0STircgrLXd-_RkjlRjoTj7OJ78zWoV_ZB7jNHXzx-ZlqXdn-i-dpSLbbCS6qdXcz9dLLKNHbr8udo-vi8i9OZ6DLf-OoT81dDhFVXzqe8wd/s400/DSCN5260.JPG" /></a><br />Alas, not only did I forget my camera, I didn't write anything down. But here are the highlights:<br /><p>1. I set up my forces with my HMG on the ground floor between the stairwell hexes so anyone coming out of the basement was going to get it bigtime. I set up my forces upstairs with a 10-2 leader to rally anyone, ready to assault the cellar asap. There are only five turns and there are a lot of rats in that basement to take care of.<br /><p>2. Outside I had another 9-1 leader with a squad backing up the infantry gun, aimed directly at the cellars to continually take potshots. Just north of them were another squad with an MMG to keep Andy's outsiders from getting uppity.<br /><p>3. Another interesting wrinkle in this scenario are the 4-4-7 squads on both sides being Walking Wounded. I won't bore you with the details (frankly I still don't know what they are) but the are NOT the cream of the crop in either OB. I think they all got shot up.<br /><p>4. Who dares, wins. With that rallying cry I was advancing into the stairwells and cellars from Turn 1. Being a gutted building, the TEM was +4 most of the time, regardless of the massive point-blank fire pouring across the broken bits of bank building. The +4 makes a HUGE difference. So if you play the Germans in this scenario don't be a pussy. Go for it. You won't win if you don't get troops mixing it up in No Quarter, Hand-to-Hand melee.<br /><p>5. The infantry gun is key in this scenario. It can fire into the cellars from your initial placements and be the first wedge that gets the door open down there. Blast away.<br /><p>6. About midway through the game, my northern MMG squad collapsed (thanks crap dice!) and my Gun was threatened. Though it was bad it wasn't critical as I was attriting the basement rats pretty well by that point. But I was running out of time and warm bodies.<br /><p>7. The key point in the game was when Andy's assault engineers came up in hex CC21 and melee'd a solo squad. If I had rolled a 5 instead of 7 on the CC in turn 4 it still might have been a game... the rest of my guys were actually in the cellar in BB19 by then, about to mop the scattered, bloodied remnants of that dank, dark hole.<br /><p>8. I malfed 3 LMGs I think, and broke a couple trying repairs. Andy malfed his MMG outside. Stalingrad grinds up men and machine.<br /><p>9. I honestly think this was the best full ASL scenario I've played. It certainly got to the point right away. Andy and I are thinking of more VOTG next time... something involving Germans machine-gunning Russians landing on the shores of the Volga... awesome!<br /><br />Good times again. Thanks to TABSCON for the venue and Andy for another awesome time. P.S. here's a fun play-aid if you're doing <strong>VOTG19</strong>.<br /><br /><a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEhBEnJDdKIM1WOXEFiglM9qIEZSj9GrLNQtbQdxqv6UTre3ZxeEKMQm9cyVkkfmZOsCkfSitbsTXDTq8M9M3pGVKh3YYfJ7-8Gjv3uBzPDBqLdJN6Tsld56Bc2vksZl1rKcQMUumBUS3uGw/s1600-h/VOTG19+PAC.jpg"><img style="TEXT-ALIGN: center; MARGIN: 0px auto 10px; WIDTH: 400px; DISPLAY: block; HEIGHT: 289px; CURSOR: hand" id="BLOGGER_PHOTO_ID_5451191042527883122" border="0" alt="" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEhBEnJDdKIM1WOXEFiglM9qIEZSj9GrLNQtbQdxqv6UTre3ZxeEKMQm9cyVkkfmZOsCkfSitbsTXDTq8M9M3pGVKh3YYfJ7-8Gjv3uBzPDBqLdJN6Tsld56Bc2vksZl1rKcQMUumBUS3uGw/s400/VOTG19+PAC.jpg" /></a>scrubhttp://www.blogger.com/profile/06122467441910082573noreply@blogger.com7tag:blogger.com,1999:blog-182997521856203020.post-26823982489854073812010-03-20T18:32:00.006-04:002010-03-20T19:27:28.739-04:00Valor of the Guards at TABSCON<a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEjX3WL_MDgRVJWDmCYsDTKHQL_j6QTrWZVoVzYqpaPbT3YzCySWXgxMxV9vs6Lmd4ItKhpRalgiUy5-xIkWasI9fzc51NgdtW395wCnz-bycicl2Z2zK2HVa1Xpet3xA03ZW4uGTviCgp85/s1600-h/Whoa.png"><img style="TEXT-ALIGN: center; MARGIN: 0px auto 10px; WIDTH: 400px; DISPLAY: block; HEIGHT: 291px; CURSOR: hand" id="BLOGGER_PHOTO_ID_5450847780425789698" border="0" alt="" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEjX3WL_MDgRVJWDmCYsDTKHQL_j6QTrWZVoVzYqpaPbT3YzCySWXgxMxV9vs6Lmd4ItKhpRalgiUy5-xIkWasI9fzc51NgdtW395wCnz-bycicl2Z2zK2HVa1Xpet3xA03ZW4uGTviCgp85/s400/Whoa.png" /></a> I had a great time at <strong>TABSCON</strong> March 2010 today. I finally got a game of MMP's/The Gamers' Operational Combat Series in -- it was the Race for Tunis scenario from OCS Tunisia. That is a true hex and counter operational wargame. Wow.<br /><br />So, my brain is now totally busted open but Andy is keen to apply the coup de grace. He hasn't yet got his Journal 8 so I dug mine out and we tried a simple little corner of Stalingrad. Let's just say that when you put the Red Army and Wehrmacht in the same building <strong><span style="color:#ffff66;">to start</span></strong> the scenario, <strong><span style="color:#ff0000;">there will be blood</span></strong>.<br /><div></div>scrubhttp://www.blogger.com/profile/06122467441910082573noreply@blogger.com2tag:blogger.com,1999:blog-182997521856203020.post-80162353604396190582010-03-11T21:38:00.005-05:002010-03-11T21:43:37.094-05:00ASL Journal 8 in da house!<a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEiVNZvE-sLtxz7jmt9ik-HwsnxzXpgT4_gym8g-7wheMiCxWyscx9msdbc3hKAseSIl3iQkGUjPJGdWwRP4sd7S2C0Ac4wRrXYwPE0uH0r7XMnwxoNOg6R6YQjm1X7ggcqw89GWAdLzV7B_/s1600-h/ASL+J8.JPG"><img style="TEXT-ALIGN: center; MARGIN: 0px auto 10px; WIDTH: 400px; DISPLAY: block; HEIGHT: 300px; CURSOR: hand" id="BLOGGER_PHOTO_ID_5447571259907082418" border="0" alt="" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEiVNZvE-sLtxz7jmt9ik-HwsnxzXpgT4_gym8g-7wheMiCxWyscx9msdbc3hKAseSIl3iQkGUjPJGdWwRP4sd7S2C0Ac4wRrXYwPE0uH0r7XMnwxoNOg6R6YQjm1X7ggcqw89GWAdLzV7B_/s400/ASL+J8.JPG" /></a> Is MMP having Chas Argent as a full-time ASL dude paying dividends? I think so. Hot on the heels of the WO Bonus Pack and DB3, I found ASL Journal 8 in the mail today.<br /><br />I've skimmed the contents already and it looks awesome. With the 20-odd scenarios come some designer notes, articles and tantalizing hints of the near future. Of note for newbs is Mark Pitcavage's article "The Agony of Defeat: When Bad Things Happen to New Players". Looks like required reading for newer players.<br /><br />Oh yeah, and what an great cover!scrubhttp://www.blogger.com/profile/06122467441910082573noreply@blogger.com0tag:blogger.com,1999:blog-182997521856203020.post-67274609448490333782010-03-07T10:05:00.002-05:002010-03-07T10:07:07.728-05:00ZOCTALK!<a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEhaoXWSwl-yxOg3KM3SMVEY9Y2-CRf1qYIQmuhOA2ZNjcLUp5KmbLAVIAY5hh3jGeldoQYB7HCuKxQ9YzwV4UG5wAvNrwJl_DAl6HyDc-xUeR3MAUFjKjIr6_OX5MxajB_YoeZn9aVMtMz-/s1600-h/web.jpg"><img style="TEXT-ALIGN: center; MARGIN: 0px auto 10px; WIDTH: 200px; DISPLAY: block; HEIGHT: 200px; CURSOR: hand" id="BLOGGER_PHOTO_ID_5269450308188512114" border="0" alt="WEB=LINKS, GET IT?" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEhaoXWSwl-yxOg3KM3SMVEY9Y2-CRf1qYIQmuhOA2ZNjcLUp5KmbLAVIAY5hh3jGeldoQYB7HCuKxQ9YzwV4UG5wAvNrwJl_DAl6HyDc-xUeR3MAUFjKjIr6_OX5MxajB_YoeZn9aVMtMz-/s200/web.jpg" /></a>I've added Joe Steadman's ZOCTalk blog to the links on the sidebar as he's up to Defensive Fire in his video primers for ASLSK (<a href="http://zoctalk.blogspot.com/">http://zoctalk.blogspot.com/</a> ).scrubhttp://www.blogger.com/profile/06122467441910082573noreply@blogger.com0tag:blogger.com,1999:blog-182997521856203020.post-27155886617186503232010-03-06T22:44:00.003-05:002010-03-07T12:51:59.643-05:00You are dumb...<span style="color:#ffcc33;"></span><a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEjDy0IyaGrIWR__C20jrDmzZDvjk1xm4ruwX7Z_trXdgu6PdYyB_oPAaUxDJ0gF_rOuS5TvU-VhDb8gsSsEqKm7ZTPtF_mM7zKzOEKkm89b05Uvtb5PfBuNuoOc7hmEhMtdE_euOSxuDDt1/s1600-h/wo-bonus-pack-cover.jpg"><img style="TEXT-ALIGN: center; MARGIN: 0px auto 10px; WIDTH: 154px; DISPLAY: block; HEIGHT: 200px; CURSOR: hand" id="BLOGGER_PHOTO_ID_5433807430536656610" border="0" alt="" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEjDy0IyaGrIWR__C20jrDmzZDvjk1xm4ruwX7Z_trXdgu6PdYyB_oPAaUxDJ0gF_rOuS5TvU-VhDb8gsSsEqKm7ZTPtF_mM7zKzOEKkm89b05Uvtb5PfBuNuoOc7hmEhMtdE_euOSxuDDt1/s200/wo-bonus-pack-cover.jpg" /></a><br />Helllooooooooooo!!!!!<br /><br />The WO Bonus Pack is being reprinted! Don't buy it off eBay for $50! Like this chump:<br /><br /><a href="http://cgi.ebay.com/ws/eBayISAPI.dll?ViewItem&item=110500643570&ssPageName=STRK:MEWAX:IT">http://cgi.ebay.com/ws/eBayISAPI.dll?ViewItem&item=110500643570&ssPageName=STRK:MEWAX:IT</a><br /><br /><span style="color:#ffcc33;"><strong>UPDATE:</strong></span><br />Ummm, wow:<br /><a href="http://cgi.ebay.com/ws/eBayISAPI.dll?ViewItem&item=310204078904&ssPageName=ADME:B:SS:US:1123">http://cgi.ebay.com/ws/eBayISAPI.dll?ViewItem&item=310204078904&ssPageName=ADME:B:SS:US:1123</a><br /><br />And finally, the coup de grace:<br /><a href="http://cgi.ebay.com/ws/eBayISAPI.dll?ViewItem&item=310204079324&ssPageName=ADME:B:SS:US:1123">http://cgi.ebay.com/ws/eBayISAPI.dll?ViewItem&item=310204079324&ssPageName=ADME:B:SS:US:1123</a><br />STILL ACTIVE!!!scrubhttp://www.blogger.com/profile/06122467441910082573noreply@blogger.com9tag:blogger.com,1999:blog-182997521856203020.post-78871909860358359482010-03-01T20:12:00.005-05:002010-03-01T20:16:14.307-05:00Doomed Battalions in the House!<p><a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEhFxbAQ6PpA3ddtXhyzuRxcZIaQrrvGlYYSXFHVYJkwtO9MmbQvLFkAp70OAzSIq3WCrV1xsYTtB3J7kOivH2WD5QZ8Hj51sts1VzQlfUeZfbXdYYAZHFsTb5rAVnoOL8zs6sTAvpo60fpa/s1600-h/DB3.JPG"><img style="TEXT-ALIGN: center; MARGIN: 0px auto 10px; WIDTH: 400px; DISPLAY: block; HEIGHT: 300px; CURSOR: hand" id="BLOGGER_PHOTO_ID_5443838370770739954" border="0" alt="" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEhFxbAQ6PpA3ddtXhyzuRxcZIaQrrvGlYYSXFHVYJkwtO9MmbQvLFkAp70OAzSIq3WCrV1xsYTtB3J7kOivH2WD5QZ8Hj51sts1VzQlfUeZfbXdYYAZHFsTb5rAVnoOL8zs6sTAvpo60fpa/s400/DB3.JPG" /></a> I was feeling a bit run down and tired (a long weekend with my son's dual fifth birthday parties and the Gold Medal game in the Olympic hockey)... then I perked up and realized I hadn't checked the mail yet. Lo and behold -- <strong><span style="color:#ff6600;">Doomed Battalions 3</span></strong>!</p><p>Now with <strong><span style="color:#ff6600;">The Last Hurrah</span></strong> goodness. Time to paw through this stuff!<br /><br /><a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEhrUtA_XLorcyOmshLDe2zRAtHtZrHBm8-Zuv-y9SAFsQ_XADNMvgKEKUW0k76FXgqevsQ0zZzO15i2sTVkhdpmrIo3FvF1n0A-SguNoh-H4bUTDnGdfWKp3ggOjC1bxX_IQBbMol-0X_zt/s1600-h/DB3+TLH.JPG"><img style="TEXT-ALIGN: center; MARGIN: 0px auto 10px; WIDTH: 320px; DISPLAY: block; HEIGHT: 240px; CURSOR: hand" id="BLOGGER_PHOTO_ID_5443838453473637218" border="0" alt="" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEhrUtA_XLorcyOmshLDe2zRAtHtZrHBm8-Zuv-y9SAFsQ_XADNMvgKEKUW0k76FXgqevsQ0zZzO15i2sTVkhdpmrIo3FvF1n0A-SguNoh-H4bUTDnGdfWKp3ggOjC1bxX_IQBbMol-0X_zt/s320/DB3+TLH.JPG" /></a></p>scrubhttp://www.blogger.com/profile/06122467441910082573noreply@blogger.com5tag:blogger.com,1999:blog-182997521856203020.post-17336412099338430602010-02-24T21:04:00.006-05:002010-02-24T21:17:06.213-05:00Winter Offensive 2010 Bonus Pack in the House!<a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEgPhVya0eMU1chgTC15UzmzrjWCRZfHMlLEHvEVC7dReeRdsORszLTzMwJKoc8fcmj_TTllh0fHBw4in7GDcX4eQRGY34G6OlDvGb_cUe2bZfvPkDPKL4KZCPIw4bh-XJ_oIyhi-NE8Yp6E/s1600-h/WO+in+shrink.JPG"><img style="TEXT-ALIGN: center; MARGIN: 0px auto 10px; WIDTH: 400px; DISPLAY: block; HEIGHT: 300px; CURSOR: hand" id="BLOGGER_PHOTO_ID_5441996369139016306" border="0" alt="" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEgPhVya0eMU1chgTC15UzmzrjWCRZfHMlLEHvEVC7dReeRdsORszLTzMwJKoc8fcmj_TTllh0fHBw4in7GDcX4eQRGY34G6OlDvGb_cUe2bZfvPkDPKL4KZCPIw4bh-XJ_oIyhi-NE8Yp6E/s400/WO+in+shrink.JPG" /></a> Speak of the Devil. Look what was sitting in my mailbox today. Winter Offensive 2010 Bonus Pack... Yummy!<br /><br />Now, before I get into the contents, I must say that the shrinkwrapping resisted all manual attempts to be opened. I had to dig around for a pocketknife. Geez...<br /><br /><a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEiUt6g3qjkT7FUZ1yEVy6oozFcY96sbg944nKrjXZt-77rf_lPkYmr69dhxuhJwu1zwfRfaKcJZ1vhoAqcdZVhorEbW3clqw_pYyFAYgcQOu3MAXr5tYuBBGXawx_x-83xu-pvZX4ECyMKN/s1600-h/WO+Back+good.JPG"><img style="TEXT-ALIGN: center; MARGIN: 0px auto 10px; WIDTH: 400px; DISPLAY: block; HEIGHT: 300px; CURSOR: hand" id="BLOGGER_PHOTO_ID_5441996451140495234" border="0" alt="" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEiUt6g3qjkT7FUZ1yEVy6oozFcY96sbg944nKrjXZt-77rf_lPkYmr69dhxuhJwu1zwfRfaKcJZ1vhoAqcdZVhorEbW3clqw_pYyFAYgcQOu3MAXr5tYuBBGXawx_x-83xu-pvZX4ECyMKN/s400/WO+Back+good.JPG" /></a> Here's the back of the pack. Basically, not only do you get a new awesome mapboard (59) and two new scenarios, two bucks goes to the ALS Association's charity. Nice all around.<br /><br /><a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEiCaHTjodmujwvcH_kvE0RKVaol7nHj6m6IeO1jha194ViQqCW18Eo2zQPrnIB0w-oDfejh_NYtqBzPW9SJV48rIY_HwO2BMvSVHh6O7Y66HesWCa9K69NzByLlKYdxzXwWrccLV8u7VYhM/s1600-h/WO+Contents.JPG"><img style="TEXT-ALIGN: center; MARGIN: 0px auto 10px; WIDTH: 300px; DISPLAY: block; HEIGHT: 400px; CURSOR: hand" id="BLOGGER_PHOTO_ID_5441996515164161906" border="0" alt="" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEiCaHTjodmujwvcH_kvE0RKVaol7nHj6m6IeO1jha194ViQqCW18Eo2zQPrnIB0w-oDfejh_NYtqBzPW9SJV48rIY_HwO2BMvSVHh6O7Y66HesWCa9K69NzByLlKYdxzXwWrccLV8u7VYhM/s400/WO+Contents.JPG" /></a> Sorry about the glare! <br /><br />This small scenario pack should just be the first trickle of a deluge of ASL stuff coming out in the next couple of months from MMP. Should be exciting!scrubhttp://www.blogger.com/profile/06122467441910082573noreply@blogger.com4tag:blogger.com,1999:blog-182997521856203020.post-2477938429996653402010-02-22T20:39:00.004-05:002010-02-22T20:42:42.827-05:00Two Things...<a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEjDy0IyaGrIWR__C20jrDmzZDvjk1xm4ruwX7Z_trXdgu6PdYyB_oPAaUxDJ0gF_rOuS5TvU-VhDb8gsSsEqKm7ZTPtF_mM7zKzOEKkm89b05Uvtb5PfBuNuoOc7hmEhMtdE_euOSxuDDt1/s1600-h/wo-bonus-pack-cover.jpg"><img style="TEXT-ALIGN: center; MARGIN: 0px auto 10px; WIDTH: 154px; DISPLAY: block; HEIGHT: 200px; CURSOR: hand" id="BLOGGER_PHOTO_ID_5433807430536656610" border="0" alt="" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEjDy0IyaGrIWR__C20jrDmzZDvjk1xm4ruwX7Z_trXdgu6PdYyB_oPAaUxDJ0gF_rOuS5TvU-VhDb8gsSsEqKm7ZTPtF_mM7zKzOEKkm89b05Uvtb5PfBuNuoOc7hmEhMtdE_euOSxuDDt1/s200/wo-bonus-pack-cover.jpg" /></a><br /><div>Joe Steadman has posted the Movement Phase primers on <a href="http://zoctalk.blogspot.com/">http://zoctalk.blogspot.com/</a>.<br /><br />And MMP has announced in their CSW folder that the Winter Offensive scenario pack will be reprinted in the next few months. That means more happy gamers and more happy ALS charities.<br /><br />Peace out!</div>scrubhttp://www.blogger.com/profile/06122467441910082573noreply@blogger.com0tag:blogger.com,1999:blog-182997521856203020.post-60127469381558116032010-02-08T20:46:00.004-05:002010-02-15T12:44:47.497-05:00ASL Primer Videos<a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEhaoXWSwl-yxOg3KM3SMVEY9Y2-CRf1qYIQmuhOA2ZNjcLUp5KmbLAVIAY5hh3jGeldoQYB7HCuKxQ9YzwV4UG5wAvNrwJl_DAl6HyDc-xUeR3MAUFjKjIr6_OX5MxajB_YoeZn9aVMtMz-/s1600-h/web.jpg"><img style="TEXT-ALIGN: center; MARGIN: 0px auto 10px; WIDTH: 200px; DISPLAY: block; HEIGHT: 200px; CURSOR: hand" id="BLOGGER_PHOTO_ID_5269450308188512114" border="0" alt="WEB=LINKS, GET IT?" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEhaoXWSwl-yxOg3KM3SMVEY9Y2-CRf1qYIQmuhOA2ZNjcLUp5KmbLAVIAY5hh3jGeldoQYB7HCuKxQ9YzwV4UG5wAvNrwJl_DAl6HyDc-xUeR3MAUFjKjIr6_OX5MxajB_YoeZn9aVMtMz-/s200/web.jpg" /></a>Joe Steadman is a steady contributor to the wargaming community, when he isn't busting perps in his day job, and his two most recent videos are ASL Primers. Check them out here on his blog:<br /><br /><a href="http://zoctalk.blogspot.com/">http://zoctalk.blogspot.com/</a><br /><br /><strong><span style="color:#ffcc66;">UPDATE (Feb 15): Joe has the Rally Phase Primer done up in two parts today. Also, my computer decided that booting from the hard drive was for losers!</span></strong>scrubhttp://www.blogger.com/profile/06122467441910082573noreply@blogger.com1tag:blogger.com,1999:blog-182997521856203020.post-35249719651599475692010-02-02T21:54:00.006-05:002010-02-02T22:14:04.518-05:00S6 - The fat lady has sung!<a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEjPvG0ZILoNiq4L8As3Sn3HrnncmwPdvRpuTy-9msft_Czdp6DMuHvLDgy3NMrJv_7iYQzZeFloW9hd4BflCZdy9tZj4z-PHv38-vxj1eVu9_2W0RYEfIWPnZMGRnqsRaLyyaG1ReZnjlOt/s1600-h/S6+09+-+END+OF+GAME.png"><img style="TEXT-ALIGN: center; MARGIN: 0px auto 10px; WIDTH: 200px; DISPLAY: block; HEIGHT: 72px; CURSOR: hand" id="BLOGGER_PHOTO_ID_5433847969592131970" border="0" alt="" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEjPvG0ZILoNiq4L8As3Sn3HrnncmwPdvRpuTy-9msft_Czdp6DMuHvLDgy3NMrJv_7iYQzZeFloW9hd4BflCZdy9tZj4z-PHv38-vxj1eVu9_2W0RYEfIWPnZMGRnqsRaLyyaG1ReZnjlOt/s200/S6+09+-+END+OF+GAME.png" /></a> It's over and it wasn't pretty! More details later this week as I write up an AAR. Mr. Kastel schooled me and the dice did not feel like disputing it. Regardless, another fun game of ASLSK with another great competitor. I'm a bit rusty on the rules for the long layoff and I relearned a lot of stuff.<br /><br />Here's another gem:<br /><br />Self-rallies are 3.1e and proceed before Unit rallies (leader-led) which are 3.1f. A nice subtle difference but something to keep in mind if you're playing competitively.<br /><br />Overall I'd say that <strong><span style="color:#ff6600;">S6 - Released from the East</span></strong> is another good, solid scenario from ASLSK1.scrubhttp://www.blogger.com/profile/06122467441910082573noreply@blogger.com4